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Wager Types | Online Sports Betting, Live Football & Soccer Betting - Dafabet Sportsbook

2.1. General

 

2.1.1.Outright

 

2.1.1.1.Outright means betting on the winner of an Event, race or tournament.

 

2.1.1.2.Outright place means betting on competitors that fill the designated places in an Event, race ortournament. The number of places that are paid as winners will be indicated in the Market title.

 

2.1.1.3. If a competitor/player does not start an Event, race or tournament then all Outright bets on that competitor/player will be void.

 

2.1.1.4. If there are two or more winners, or a “Dead Heat” is declared in any Outright Market then the payout odds (less the stake) are divided by the number of winners and settled accordingly with the stake returned.

This is an example for customer inquiry on what if this ENGLISH PREMIER LEAGUE - Top Goalscorer have 2 top goalscorer, how company calculate on the payout.

The payout will be: stake/winner x(odds-1) = Payout (If top goalscorer have more than 2 person = stake/ (number of person)


For example:


ENGLISH PREMIER LEAGUE - Top Goalscorer

Dimitar Berbatov 1.40

Carlos Tevez 3.50

IF i placed bet 100 at Dimitar Berbatovwith odds 1.40.

If top goalscorer have 2 person.

My payout will be: = Stake 100/2 x (Odds - 1) = 20
IF i placed bet 100 at Carlos Tevez with odds 3.50.

If top goalscorer have 2 person.

My payout will be:= Stake 100/2 x (Odds - 1) = 125



2.1.1.5. The term “Any Other Player” (Any Other Team etc) refers to all competitors not named in the market.

 

2.1.2.Moneyline

 

2.1.2.1Moneyline means betting on one competitor or team to defeat another in an Event or to be placed higher in an Event match-up. Remaining Moneyline rules are set out in the Specific Event Betting Rules.

 

2.1.2.2The term “The Field” refers to all competitors other than the competitor named in the Moneyline match up.

 

2.1.3.Handicap (HDP)

 

2.1.3.1.Handicap means betting when one competitor or team receives a virtual head start (effectively leading by that head start before the Event begins). The winner is the competitor or team with the better score after adding the given handicap to the result. Remaining Handicap rules are set out in the Specific Event Betting Rules.

 

2.1.4.Over/Under (OU)

 

2.1.4.1.Over/Under means betting that is determined by the total number of points (goals, games etc) in the final result of an Event. If the total is more than the Over/Under pre-designated line then the winning result is Over; if the total is less than the Over/Under pre-designated line then the winning result is Under.

 

2.1.5.Odd/Even (OE)

 

2.1.5.1.Odd/Even means betting that is determined by whether the total number of points (goals, games etc) in the final result of an Event is Odd or Even.

 

2.1.6. Single Team Odd/Even


2.1.6.1 Single Team Odd/Even means betting to predict whether the full-time score of a specific team in a match will be odd or even.


2.1.6.2. Any extra-time added in the match will not be counted for purposes of determining the full-time score of a specific team.

 


2.1.7. Match Half-time/Full-time Odd/Even

 

2.1.7.1. Match Half-time/Full-time Odd/Even means betting to predict whether the half-time result and the full-time result of a match is odd and odd respectively, odd and even, even and odd, or even and even.

 

2.1.7.2. There are four (4) options to bet on:

*Odd/Odd

*Odd/Even

*Even/Odd

*Even/Even


2.1.7.3. For this bet type, any extra-time added will not be counted for purposes of determining the full-time result of a match.


2.1.8.Mix Parlays

 

2.1.8.1.Mix Parlay means bets in a combination of two or more selections placed as one wager. If all selections should win then the Parlay wins and will be paid at the combined odds of the two or more selections. If one (or more) selection should fail to win then the Parlay loses. If one (or more) selections should be postponed then the odds for that selection will revert to 1.00 odds.

 

2.1.8.2.During LIVE Mix Parlay, if any bet in the selection is REJECTED, then the Parlay will not be VALID.

 

2.1.8.3.Please refer to “Help” on the Mix Parlay betting page for further details.

 

2.1.8.4.A trixie consists of 4 bets involving 3 selections in different events, 3 doubles and 1 treble. Any two winning selections guarantee a return. If any 2 of your selections win, 1 of the double bets gives a return. If all 3 of your selections win, all 3 of the doubles, and the treble give a return. If one (or more) selections should be postponed then the odds for that selection will revert to 1.00 odds.

 

2.1.8.5.A yankee consists of 11 bets involving 4 selections in different events, 6 doubles, 4 trebles and 1 four-fold. Any two winning selections guarantee a return. If any 2 of your selections win, 1 of the doubles gives a return. If any 3 selections win, 3 of the double bets and 1 of the trebles give a return. If all 4 selections win, then all 6 doubles, 4 trebles and the four-fold give a return. If one (or more) selections should be postponed then the odds for that selection will revert to 1.00 odds.

 

2.1.8.6.A Canadian consists of 26 bets involving 5 selections in different events, 10 doubles, 10 trebles, 5 four-folds and 1 five-fold. Any two winning selections guarantee a return. If any 2 of your selections win, 1 of the doubles gives a return. If any 4 selections win, 6 of the double bets, 4 trebles and the four-fold give a return. If all 5 selections win, then all 10 doubles, 10 trebles, 5 four-fold and the five-fold give a return. If one (or more) selections should be postponed then the odds for that selection will revert to 1.00 odds.

 

2.1.8.7.A heinz consists of 57 bets involving 6 selections in different events, 15 doubles, 20 trebles, 15 four-folds, 6 five-folds and 1 six-fold. Any two winning selections guarantee a return. If any 2 of your selections win, 1 of the double bets gives a return. If any 5 selections win, then all 10 doubles, 10 trebles, 5 four-fold and the five-fold give a return. If all 6 selections win, then all 15 doubles, 20 trebles, 15 four-fold, 6 five-fold and the six-fold give a return. If one (or more) selections should be postponed then the odds for that selection will revert to 1.00 odds.

 

2.1.8.8.A super heinz consists of 120 bets involving 7 selections in different events, 21 doubles, 35 trebles, 35 four-folds, 21 five-folds, 7 six-folds and 1 seven-fold. Any two winning selections guarantee a return. If any 2 of your selections win, 1 of the double bets gives a return. If any 6 selections win, then all 15 doubles, 20 trebles, 15 four-fold, 6 five-fold and the six-fold give a return. If all 7 selections win, then all 21 doubles, 35 trebles, 35 four-fold, 21 five-fold, 7 six-fold and the seven-fold give a return. If one (or more) selections should be postponed then the odds for that selection will revert to 1.00 odds.

 

2.1.8.9.A goliath consists of 247 bets involving 8 selections in different events, 28 doubles, 56 trebles, 70 four-folds, 56 five-folds, 28 six-folds, 8 seven-folds and 1 eight-fold. Any two winning selections guarantee a return. If any 2 of your selections win, 1 of the double bets gives a return. If any 7 selections win, then all 21 doubles, 35 trebles, 35 four-fold, 21 five-fold, 7 six-fold and the seven-fold give a return. If all 8 selections win, then all 28 doubles, 56 trebles, 70 four-fold, 56 five-fold, 28 six-fold, 8 seven-fold and the eight-fold give a return.If one (or more) selections should be postponed then the odds for that selection will revert to 1.00 odds.

 

2.1.8.10.LIVE events are not offered for selection in Trixie, Yankee, Canadian, Heinz, Super Heinz and Goliath.

 

2.1.8.11.Please refer to the “ ” icon on the bet menu in the Mix Parlay betting page for further details.

 

2.1.9. In Running (“Live”) Bets

 

2.1.9.1 In Running ("Live") bets are only available for those sports that the Operator designates as live betting markets and only in respect of those matches marked as "live" or "live bets" or by a LIVE sign in the list of events or in a special file entitled "LIVE" on the Website.

 

2.1.9.2 An In Running ("Live") bet is where the End User is permitted to place a bet during an ongoing match or event up to such time when the Operator ceases betting on that match or event.

 

2.1.9..3 In an In Running ("Live") Bet for Asian Handicap bets, two types of scoring system are displayed on the Website:

 

(a) Where current scores or results are updated and displayed ("Type A Scoring"). The settlement of a bet is determined by the result of the final score (including the handicap) at the conclusion of the match or Period Betting (depending on the nature of the bet), minus the current score at the time of the placing and acceptance of the bet.

(b) Where current scores or results are not displayed and instead a 0-0 score or result will be displayed ("Type B Scoring"). The settlement of a bet is determined by the result of the final score (including the handicap) at the conclusion of the match or Period Betting (depending on the nature of the bet). The End User is advised to verify match status before placing their bet.

 

2.1.9.4 Depending on the specific sport, selected markets may be offered for betting at the sole discretion of the Operator. The Operator does not acknowledge or accept any liability whatsoever if it is not possible to place a bet or if the live score update is incorrect. It is the scores or results displayed at the conclusion of the match that are valid.

 

2.1.9.5 At all times, it is the End User's responsibility to be aware about the score and is advised to verify match status before placing your bets.

 

2.1.9.6 Unless otherwise stated on the Specific Sport Rules, any information, statistic or editorial text ( e.g. scores, timers or results) displayed on the website during an In Running ("Live") game situation are purely for general information purposes and should not be relied upon for betting purposes.

 

2.1.9.7 As with non-live bets, the winner of an event will be determined at the conclusion of the event. Protested, appealed or overturned decisions will not be recognized for wagering purposes and subsequent changes to the results will not affect the outcome of the bet.

 

2.1.9.8 The Operator reserves the right to suspend a market or not accept bets at anytime without notice. When a market is suspended any bets placed for that market but prior to being accepted by the Operator may be rejected at the Operator's discretion. Any bets accepted prior to suspension or cessation of the live market will stand, while any bets placed after live betting has ceased will not be accepted unless otherwise stated in the Specific Sports Rules.

 

2.1.9.9During In Running ("Live") bet conditions, bets placed will be kept in pending mode during specific high risk/ danger moments in a match. Such bets will be indicated as "Pending" on each bet slip until such time when the bet is accepted or rejected by the Operator. High Risk/ Danger moments are defined as follows:

 

(a) Corner kicks;
(b) Penalty kicks;
(c) Free kick awarded to attacking team near the opponent's penalty box area;
(d) Throw in given to attacking team near the opponent's penalty box area;
(e) Whenever a team is in a potential scoring scenario as in an active attacking mode,

 

2.1.9.10 All bets on Asian Handicap and Over/Under that are in Pending mode (other than bets on TotalBookings, Total Corners, Total Offsides, Total Substitutions and/or bets which do not have an effect on the overall result of the match) will be cancelled if one of the following occurs:

 

(a) A goal is scored
(b) A player is sent off

 

2.1.9.11 All other bets such as Total Bookings, Total Corners, Total Offsides, Total Substitutions and/or bets which do not have an effect on the overall result of the match may be accepted at the Operator's discretion.

 

2.1.9.12 The Operator at its sole discretion shall determine the time in which any goal or point was scored. References as to the time of goal(s) or points scored as stated in official league/club website, media website or "live score" website may be considered for guidance purposes but shall not be binding on the Operator in its determination of time.

 

2.1.9.13 Where the Operator has reason to believe or suspect that a live bet has been placed after the outcome of a live event is known or if delayed "live" television coverage results in a live betbeing placed at the incorrect price after the selected participant has gained an advantage (to be determined at the Operator's sole discretion), the Operator shall be entitled to treat the bet as void without having to provide any reason whatsoever.

 

2.1.9.14 In the event of any technical malfunction, including the crashing of its website or suffers any downtime which hinders, delays or prevents the Operator from accessing its website to update the score, odds or handicap, the Operator reserves the right to cancel all pending bets placed at the time of the incident.

 

2.1.9.15 With regard to live betting, the general rules concerning results' evaluation apply. Where a live event is interrupted in the course of play, causing the event to be postponed or abandoned, any bets taken on such postponed or abandoned events that are not restarted within 12 hours from the event commencement time (unless specifically provided for in a particularsports' betting rule) shall be void. The exception shall be for bets which have been unconditionally determined before the actual interruption of play. In such circumstances, such bets will be valid.

 

2.2. Soccer Bet Types

 

2.2.1. Unless otherwise stated the result to soccer bet types refer to the score at the end of regular time (including any stoppage time added by the referee). Extra-time does not count.

 

2.2.2.1X2

 

2.2.2.1.1X2 means betting in any one of three possible winning outcomes for an Event. 1 refers to the team that is named first (usually the home team); X refers to the game resulting in a draw or tie; 2 refers to the team that is named second (usually the away team).

 

2.2.3. Correct Score

 

2.2.3.1. Correct Score means betting to predict the final score at the end of full-time.

 

2.2.3.2. Correct Score to win "5-0UP" (or 0-5UP) means the selected team must win by a margin of five (5)goals or more.

 

Example:

 

Home Team

Result for 5-0UP – 5:1, 6:2 and etc (Lose) / 5:0, 6:1 and etc (Win)

 

Away Team

Result for 5-0UP – 1:5, 2:6 and etc (Lose) / 0:5, 1:6 and etc (Win)

 

2.2.4. Total Goal

 

2.2.4.1. Total Goal means betting determined by the total sum of the number of goals scored in an Event.

 

2.2.5.Half-time/Full-time (HT.FT)

 

2.2.5.1. Half-time/Full-time means betting to predict both the Half-time result and Full-time result of an Event (extra-time does not count). The following with respect to this Market shall mean: H refers to the first named team (usually the home team); D refers to a draw; A refers to the second named team (usually the away team).

 

2.2.5.2. Example–HA means that the first named team (Home) will be leading at half-time, and the second named team (Away) will be leading at full-time.

 

2.2.6.First Goal/Last Goal

 

2.2.6.1. First Goal/Last Goal means betting on which team will score the first or last goal in a match. With respect to this Market, the following shall mean: HF refers to the first named team (usually the home team) scoring the first goal. HL refers to the first named team scoring the last goal. AF refers to the second named team (usually the away team) scoring the first goal. AL refers to the second named team scoring the last goal. NG refers to no goals being scored during the Event.

 

2.2.6.2. Own goals count to the team credited with the goal.

 

2.2.6.3. If an Event is abandoned after a goal is scored then all bets on First Goal (and No Goal) will stand while bets on Last Goal will be void. If an Event is abandoned without any goal being scored then all wagers on First Goal, Last Goal and No Goal will be void.

 

2.2.7.Which Team to Kick-Off

 

2.2.7.1.Which Team to Kick-Off means betting on which team will kick-off the Event.

 

2.2.7.2.If an Event is abandoned after the Event has kicked-off then all bets are still valid.

 

2.2.8.Home Team Total vs. Away Team Total

 

2.2.8.1.Home Team Total vs. Away Team Total means the total number of goals scored by the home teams versus the total number of goals scored by the away teams for matches in a specific league played on a certain day.

 

2.2.8.2.Home refers to the first named team and Away refers to the second named team

 

2.2.8.3.If one (or more) matches should be postponed or abandoned then the bet is void.

 

2.2.9.Single Team Over/Under

 

2.2.9.1.Single Team Over/Under means goal scored by a specified team in a match.

 

2.2.9.2.If the total is more than the OU line then the winning result is Over; if the total is less than the OU line then the winning result is Under.

 

2.2.10.Corners

 

2.2.10.1.An awarded corner but untaken do not count

 

2.2.10.2.Number of Corners

 

2.2.10.2.1.Handicap

 

2.2.10.2.1.1.Handicap means betting on which team will take the most corners during a match inclusive of any handicaps.

 

2.2.10.2.1.2.If a match is abandoned then all bets are void.

 

2.2.10.2.2.Over/Under

 

2.2.10.2.2.1.Over/Under means betting on the total number of corners taken by both teams during a match.

 

2.2.10.2.2.2.If the total is more than the OU line then the winning result is Over; if the total is less than the OU line then the winning result is Under.

 

2.2.10.2.2.3.If a match is abandoned then all bets are void.

 

2.2.10.3.First Corner

 

2.2.10.3.1.First Coner means betting on which team will take the first corner in a match.

 

2.2.10.3.2.If a match is abandoned after the first corner has been taken then all bets are valid. If a match is abandoned before the first corner has been taken then all bets are void.

 

2.2.10.4.Last Corner

 

2.2.10.4.1.Last Corner means betting on which team will take the last corner in a match.

 

2.2.10.4.2.If a match is abandoned then all bets are void.

 

2.2.10.5.Next Corner

 

2.2.10.5.1.Next Corner means betting on which team will take the next corner in a match.

 

2.2.10.5.2.All bets are consider Valid if the designated corner had been taken.

 

2.2.11.Total Bookings

 

2.2.11.1.A yellow card counts as one point and a red card counts as two points. The maximum number of points that a player can receive during a match is three (one for a yellow and two for a red, the second yellow card does not count).

 

2.2.11.2.Cards shown to non-players (managers, coaches, substitutes etc) do not count.

 

2.2.11.3.Number of Total Bookings

 

2.2.11.3.1.Handicap

 

2.2.11.3.1.1.Handicap means betting on which team will receive the most cards during a match inclusive of any handicaps.

 

2.2.11.3.1.2.If a match is abandoned then all bets are void.

 

2.2.11.3.2.Over/Under

 

2.2.11.3.2.1.Over/Under means betting on the total number of cards received by both teams during a match.

 

2.2.11.3.2.2.If the total is more than the OU line then the winning result is Over; if the total is less than the OU line then the winning result is Under.

 

2.2.11.3.2.3.If a match is abandoned then all bets are void.

 

2.2.11.4.First Booking

 

2.2.11.4.1.First Booking means betting on which team will receive first booking (Yellow or Red) in a match.

 

2.2.11.4.2.If two or more players receive a booking for the same incident then the player who is shown the first card by the referee will be deemed the winner.

 

2.2.11.4.3.If a match is abandoned after the first card has been issued then all bets are valid. If a match is abandoned before the first card has been issued then all bets are void.

 

2.2.11.5.Last Booking

 

2.2.11.5.1.Last Booking means betting on which team will receive last booking (Yellow or Red) in a match.

 

2.2.11.5.2.If two or more players receive a booking for the same incident then the player who is shown the last card by the referee will be deemed the winner.

 

2.2.11.5.3.If a match is abandoned then all bets are void.

 

2.2.12.Offsides

 

2.2.12.1. Number of Offside

 

2.2.12.1.1.Handicap

 

2.2.12.1.1.1.Handicap means betting on which team will be caught offside the most number of times during

a match, inclusive of any handicaps.

 

2.2.12.1.1.2.If a match is abandoned then all bets are void.

 

2.2.12.1.2.Over/Under

 

2.2.12.1.2.1.Over/Under means betting on the total number of offside decisions during a match.

 

2.2.12.1.2.2.If the total is more than the OU line then the winning result is Over; if the total is less than the OU line then the winning result is Under.

 

2.2.12.1.2.3.If a match is abandoned then all bets are void.

 

2.2.12.2.First Offside

 

2.2.12.2.1.First Offside means betting on which team will be caught offside first in a match.

 

2.2.12.2.2.If a match is abandoned after the first offside decision then all bets are valid. If a match is abandoned before the first offside decision then all bets are void.

 

2.2.12.3.Last Offside

 

2.2.12.3.1.Last Offside means betting on which team will be caught offside last in a match.

 

2.2.12.3.2.If a match is abandoned then all bets are void.

 

2.2.13.Substitutions

 

2.2.13.1.Number of Substitution

 

2.2.13.1.1.Handicap

 

2.2.13.1.1.1.Handicap means betting on which team will make the most substitutions during a match, inclusive of any handicaps.

 

2.2.13.1.1.2.If a match is abandoned then all bets are void.

 

2.2.13.1.2.Over/Under

 

2.2.13.1.2.1.Over/Under means betting on the total number of substitutions during a match.

 

2.2.13.1.2.2.If the total is more than the OU line then the winning result is Over; if the total is less than the OU line then the winning result is Under.

 

2.2.13.1.2.3.If a match is abandoned then all bets are void.

 

2.2.13.2.First Substitution

 

2.2.13.2.1.First Substitution means betting on which team will make the first substitution during a match.

 

2.2.13.2.2.If two or more players are substituted at the same time then the player whose number is shown

first by the fourth official is deemed the winner.

 

2.2.13.2.3.If a match is abandoned after the first substitution has been made then all bets are valid. If a match is abandoned before the first substitution has been made then all bets are void.

 

2.2.13.3.Last Substitution

 

2.2.13.3.1.Last Substitution means betting on which team will make the last substitution during a match.

 

2.2.13.3.2.If two or more players are substituted at the same time then the player whose number is shown last by the fourth official is deemed the winner.

 

2.2.13.3.3.If a match is abandoned then all bets are void

 

2.2.14. Clean Sheets


2.2.14.1. Clean Sheets means betting “Yes” on a team to keep a clean sheet (not to concede a goal) or “No” on a team not to keep a clean sheet (to concede a goal).


2.2.14.2. If an Event is abandoned after goal is scored by Home team only, then ‘Away Yes & No’ bets will stand while ‘Home Yes & No’ bets will be void. If goal is scored by Away team only, then ‘Home Yes & No’ bets will stand while ‘Away Yes & No’ will be void. If goals are scored by both Home and Away teams, then all bets will stand. If an Event is abandoned without any goal being scored, then all wagers will be void.


Rule 1:


Home, score ≥ 1, Away, score = 0 (1, 2..:0)


Home, Yes – Refund---Away Yes – Lose


Home, No – Refund---Away No – Win


Rule 2:


Home, score ≥ 1, Away, score ≥ 1 (1, 2…: 1, 2…)


Home, Yes – Lose---Away, Yes – Lose


Home, No – Win---Away No – Win


Rule 3:


Home, score = 0, Away, score ≥ 1 (0:1, 2…)


Home, Yes – Lose---Away, Yes – Refund


Home, No – Win---Away, No – Refund


2.2.15.Penalties

 

2.2.15.1.Penalties means betting on a penalty being awarded and taken during a match.

 

2.2.15.2.If a match is abandoned after a penalty has been awarded and taken then all bets are still valid.

 

2.2.15.3.If a match is abandoned before a penalty has been awarded and taken then all bets are void.

 

2.2.16.Penalty Shoot-outs

 

2.2.16.1.Penalty Shoot-outs means betting on which team will win the penalty shootout.

 

2.2.16.2.In handicap betting the result includes all penalties taken in the shoot-out, including sudden death.

In over/under betting the result only includes the regulation ten penalties in the shoot-out and does not include sudden death.

 

2.2.17.Fantasy League

 

2.2.17.1. Fantasy matches are pairings of teams from different matches.

 

2.2.17.2. All venues are strictly for reference purposes only.

 

2.2.18.Specific 15-Minute Over/Under (OU)

 

2.2.18.1.The Specific 15-Minute (OU) means betting that is determined by the total number of points

(goals, corners, games, cards etc.) at the end of every 15th minute [INTERVAL OF] time of a match.

 

2.2.18.2.If the total is more than the Over/Under pre-designated line then the winning result is Over; if the total is less than the Over/Under pre-designated line then the winning result is Under.

 

2.2.18.3.For example,

 

15th Minute OU
00:00–15:00 OU: Total number of points to be scored from 00:00 till 15:00 All bets must be placed on or before the end of the 15th minute.

 

30th Minute OU
15:01–30:00 OU: Total number of points to be scored from 15:01 till 30:00 All bets must be placed on or before the end of the 30th minute.

 

45th Minute OU

30:01- 45:00 OU: Total number of points to be scored from 30:01 - 45:00.

All bets must be placed on or before the end of 45th minute.

 

60th Minute OU
45:01–60:00 OU: Total number of points to be scored from 45:01 till 60:00 All bets must be placed on or before the end of the 60th minute.

 

75th Minute OU
60:01–75:00 OU: Total number of points to be scored from 60:01 till 75:00 All bets must be placed on or before the end of the 75th minute.

 

90th Minute OU

75:01- 90:00 OU: Total number of points to be scored from 75:01 till 90:00. All bets must be placed on or before the end of the 90th minute.


2.2.18.4.For the Specific 15-Minute OU, bets are settled on the exact time the goal is scored (ball crossing the goal line), number of corners (corners taken) and Total Bookings (cards given by the official referee) as shown by the clock as published in the live broadcast.

 

2.2.18.5.If a match is suspended or abandoned, then bets placed on unfinished Specific 15-Minute OU will be considered void. If the designated Specific 15-Minute OU are completed then bets will be valid.

 

2.2.18.6. For last two (2) minutes of any Specific 15 Minutes O/U live betting, any actions other than theones mentioned herein below, will be considered Safe Play and thus all pending bets placed may be considered for acceptance: a goal, a penalty and red card.

 

2.2.18.7. For 30:01-45:00 & 75:01 - 90:00, bets are settled on the exact time the goal is scored (ball crossing the goal line) , number of corners (corners taken) and Total bookings (cards given by the official referee) as shown by the clock as published in the live broadcast excluding any additional time or injury time.

 

2.2.19.Free kick

 

2.2.19.1.An awarded free kick but untaken do not count.

 

2.2.19.2.Free kick refers to direct free kick and indirect free kick. (Except Penalty kick & Goal kick)

 

2.2.19.3.Number of Free kicks

 

2.2.19.3.1.Handicap

 

2.2.19.3.1.1.Handicap means betting on which team will take the most free kicks during a match inclusive of any handicaps.

 

2.2.19.3.1.2.If a match is abandoned then all bets are void.

 

2.2.19.3.2.Over/Under

 

2.2.19.3.2.1.Over/Under means betting on the total number of free kicks taken by both teams during a match.

 

2.2.19.3.2.2.If the total is more than the OU line then the winning result is Over; if the total is less than the OU line then the winning result is Under.

 

2.2.19.3.2.3.If a match is abandoned then all bets are void.

 

2.2.19.4.First Free kick

 

2.2.19.4.1.First Free kick means betting on which team will take the first free kick in a match.

 

2.2.19.4.2.If a match is abandoned after the first free kick has been taken then all bets are valid. If a match is abandoned before the first free kick has been taken then all bets are void.

 

2.2.19.5.Last Free Kick

 

2.2.19.5.1.Last Free kick means betting on which team will take the last free kick in a match.

 

2.2.19.5.2.If a match is abandoned then all bets are void.

 

 

2.2.20.Goal kick

 

2.2.20.1.A goal kick is awarded to the defending team if the ball completely crosses the end line, as a result of contact with an opposing player.

 

2.2.20.2.Kick by a goalkeeper after making a save does not count.

 

2.2.20.3.Number of Goal kicks

 

2.2.20.3.1.Handicap

 

2.2.20.3.1.1.Handicap means betting on which team will take the most goal kicks during a match inclusive of any handicaps.

 

2.2.20.3.1.2.If a match is abandoned then all bets are void.

 

2.2.20.3.2.Over/Under

 

2.2.20.3.2.1.Over/Under means betting on the total number of goal kicks taken by both teams during a match.

 

2.2.20.3.2.2.If the total is more than the OU line then the winning result is Over; if the total is less than the OU line then the winning result is Under.

 

2.2.20.3.2.3.If a match is abandoned then all bets are void.

 

2.2.20.4.First Goal kick

 

2.2.20.4.1.First Goal kick means betting on which team will take the first goal kick in a match.

 

2.2.20.4.2.If a match is abandoned after the first goal kick has been taken then all bets are valid. If a match is abandoned before the first goal kick has been taken then all bets are void.

 

2.2.20.5.Last Goal Kick

 

2.2.20.5.1.Last Goal kick means betting on which team will take the last goal kick in a match.

 

2.2.20.5.2.If a match is abandoned then all bets are void.

 

2.2.21.Throw-in

 

2.2.21.1.A throw-in is awarded to a team if the ball completely crosses the side touch line, as a result of contact with an opposing player.

 

2.2.21.2.Number of Throw-in

 

2.2.21.2.1.Handicap

 

2.2.21.2.1.1.Handicap means betting on which team will take the most throw-in during a match inclusive of any handicaps.

 

2.2.21.2.1.2.If a match is abandoned then all bets are void.

 

2.2.21.2.2.Over/Under

 

2.2.21.2.2.1.Over/Under means betting on the total number of throw-in taken by both teams during a match.

 

2.2.21.2.2.2.If the total is more than the OU line then the winning result is Over; if the total is less than the OU line then the winning result is Under.

 

2.2.21.2.2.3.If a match is abandoned then all bets are void.

 

2.2.21.3.First Throw-in

 

2.2.21.3.1.First throw-in means betting on which team will take the first throw-in in a match.

 

2.2.21.3.2.If a match is abandoned after the first throw-in has been taken then all bets are valid. If a match is abandoned before the first throw-in has been taken then all bets are void.

 

2.2.21.4.Last Throw-in

 

2.2.21.4.1.Last throw-in means betting on which team will take the last throw-in in a match.

 

2.2.21.4.2.If a match is abandoned then all bets are void.

 

2.2.22.Minutes Over/Under (O/U)

 

2.2.22.1.Specific 10-Minutes Over/Under:


2.2.22.1.1. The Specific 10-Minute (OU) means betting that is determined by the total number of points (goals, corners, games, cards etc.) at the end of every 10th minute [INTERVAL OF] time of a match.


2.2.22.1.2. If the total is more than the Over/Under pre-designated line then the winning result is Over; if the total is less than the Over/Under pre-designated line then the winning result is Under.

 

2.2.22.1.3. For example:


 

10th Minute OU
00:00–10:00 O/U: Total number of points to be scored from 00:00 till 10:00 All bets must be placed on or before the end of the 10th minute.

 

20th Minute OU
10:01–20:00 O/U: Total number of points to be scored from 10:01 till 20:00 All bets must be placed on or before the end of the 20th minute.

 

30th Minute OU
20:01–30:00 O/U: Total number of points to be scored from 20:01 till 30:00 All bets must be placed on or before the end of the 30th minute.

 

40thMinuteOU
30:01 – 40:00 O/U: Total number of points to be scored from 30:01 till 40:00 All bets must be placed on or before the end of the 40th minute.

 

60thMinuteOU
50:01 – 60:00 O/U: Total number of points to be scored from 50:01 till 60:00 All bets must be placed on or before the end of the 60th minute.

 

70thMinuteOU
60:01 – 70:00 O/U: Total number of points to be scored from 60:01 till 70:00 All bets must be placed on or before the end of the 70th minute.

 

80thMinuteOU
70:01 – 80:00 O/U: Total number of points to be scored from 70:01 till 80:00 All bets must be placed on or before the end of the 80th minute.

 

90th Minute OU

80:01 - 90:00 O/U: Total number of points to be scored from 80:01 till 90:00. All bets must be placed on or before the end of the 90th minute.


2.2.22.2.For the Specific 10-Minutes O/U, bets are settled on the exact time the goal is scored (ball crossing the goal line), number of corners (corners taken) and Total Bookings (cards given by the official referee) as shown by the clock as published in the live broadcast.

 

2.2.22.3.If a match is suspended or abandoned, then bets placed on unfinished Specific 10-Minute OU will be considered void. If the designated Specific 10-Minute O/U are completed then bets will be valid.

 

2.2.22.4. For last two (2) minutes of any Specific 10 Minutes O/U live betting, any actions other than the ones mentioned herein below, will be considered Safe Play and thus all pending bets placed may be considered for acceptance: a goal, penalty and red card.

 

2.2.22.5. For 80:01-90:00, bets are settled on the exact time the goal is scored ( ball crossing the goal line) , number of corners (corners taken) and Total bookings (cards given by the official referee) as shown by the clock as published in the live broadcast excluding any additional time or injury time.

 

2.2.23.Futsal Rules

 

2.2.23.1.All bets are based on the result at the end of the scheduled 40 minutes (2 x 20 minutes) regulation time. Extra-time or penalties DOES NOT count.

 

2.2.23.2.If a match is postponed, or is suspended and is not resumed on the same day, then all bets will be considered void.

 

2.2.23.3.If a match begins before the scheduled time then only bets made before the actual kick-off will be considered valid. All bets placed after the starting time will be considered void, except for Live Betting.

 

2.2.24.Top Goal Scorer

 

2.2.24.1.Outright

 

2.2.24.1.1.Own goals and goals scored in penalty-shootouts do not count.

 

2.2.24.1.2.All results are taken when the official result is declared at the end of the tournament by the governing body.

 

2.2.24.2.Players Head to Head Tournament Top Goal Scorer

 

2.2.24.2.1.Own goals and goals scored in penalty-shootouts do not count. However, goals scored during Extra-time are counted.

 

2.2.24.2.2.If a player does not start/play in the tournament, all bets will be considered Void.

 

2.2.24.2.3.All results are taken when the official result is declared at the end of the tournament by the governing body.

 

2.2.24.3.Players Head to Head Match Top Goal Scorer

 

2.2.24.3.1.Own goals and goals scored in penalty-shootouts do not count. Extra-time are excluded and do not count for betting purposes.

 

2.2.24.3.2.If a player does not start/play in the match, all bets will be considered Void.

 

2.2.24.3.3.All results are taken when the official result is declared at the end of the match by the governing body.

 

2.2.25. Injury Time

 

2.2.25.1.Injury time means the extra playing time added on to compensate for time spent attending to injured players during the match. The injury time awarded at end of 2nd half, as follows:

 

None

1 minute

2 minutes

3 minutes

4+ minutes

 

2.2.25.2. Injury Time Awarded at the End of 1st Half

 

2.2.25.2.1.All bets placed are based on the full 45-minute play excluding extra time. Bets are settled on the Injury time awarded by the match fourth official referee after the full 45 minutes of play or at end of 1st half.

 

2.2.25.2.2. If a match is abandoned at any time during the 1st Half, all bets on Injury Time Awarded at the end of 1st Half will be considered void and bets will be refunded to the member’s accounts.

 

2.2.25.3.Injury Time awarded at the End of the 2nd Half

 

2.2.25.3.1. All bets placed are based on the full 90-minute play excluding extra time. Bets are settled on the Injury time awarded by the match fourth official referee after the full 90 minutes of play or at end of 2nd half.

 

2.2.25.3.2.If a match is abandoned at any time, all bets on Injury Time Awarded at the end of 2nd Half will be considered void and bets will be refunded to the member’s accounts.

 

2.2.25.4.The Company will settle bets according to the official results made available by the soccer authority responsible for organizing the match.


2.2.26 Double Chance.


2.2.26.1 The following options are available:


1 or X - If the result is either a home or draw then bets on this option are winners.


X or 2 - If the result is either a draw or away then bets on this option are winners.


1 or 2 - If the result is either a home or away then bets on this option are winners.


If a match is played at a neutral venue the team listed first is deemed the home team for betting purposes.


2.2.27 Draw no bet


2.2.27.1 Predict a Home or Away win in a match. If the final result after
regular time of play or at the end of scheduled time is a Draw, all bets
will be refunded.


2.2.28 Both/One /Neither to score


Both= Both teams to score

One= Either team to score

Neither= Both team not to score


2.2.28.1. If an Event is abandoned after goal is scored by Home team only, then ‘Neither’ bets will stand while ‘Both’ and ‘One’ bets will be void. If goal is scored by Away team only, ‘Neither’ bets will stand while ‘Both’ & ‘One’ will be void. If goals are scored by both Home and Away teams, all bets will stand. If an Event is abandoned without any goal being scored, all wagers will be void.


Rule 1:


Home, score ≥ 1, Away, score = 0 (1, 2..:0)

Both-Refund

One-Refund

Neither-Lose

Home – Refund---Away – Lose


Rule 2:


Home, score ≥ 1, Away, score ≥ 1 (1, 2…: 1, 2…)

Both-Win

One-Lose

Neither-Lose

Home – Lose---Away – Lose


Rule 3:


Home, score = 0, Away, score ≥ 1 (0:1, 2…)

Both – Refund

One – Refund

Neither – Lose


2.2.29. TO WIN TO NIL


2.2.29.1. Predict whether your selection can win the match without conceding a goal after regular time of play or at the end of that scheduled, excluding extra time or penalty shoot-out


2.2.29.2. If an Event is abandoned after goal is scored by Home team only, then ‘Away’ bets will stand while ‘Home’ bets will be void. If goal is scored by Away team only, then ‘Home’ bets will stand while ‘Away’ will be void. If goals are scored by both Home and Away teams, all bets will stand. If an Event is abandoned without any goal being scored, then all wagers will be void.


Rule 1:


Home, score ≥ 1, Away, score = 0 (1, 2..:0)

Home – Refund---Away – Lose


Rule 2:


Home, score ≥ 1, Away, score ≥ 1 (1, 2…: 1, 2…)

Home – Lose---Away – Lose


Rule 3:


Home, score = 0, Away, score ≥ 1 (0:1, 2…)

Home – Lose---Away – Refund



2.2.30 3 way handicap


2.2.30.1 Settlement will be at the odds displayed using the actual score in the match adjusted for the handicap.


2.2.31.TO WIN EITHER HALF


2.2.31.1.Predict whether your selection can score more goals than their opponent in one of two halves.


2.2.32.To Win Both Halves


2.2.32.1.Predict whether your selection can score more goals than their opponent in each half.


For example :If your selection scores in the first half of a match and the match finishes 1-0, although the first half was won 1-0 , the score in the second 45 minutes was effectively 0-0 and therefore a draw. If this occurs, only the first half is considered to have been 'won' and therefore bets would be losers.


2.2.33. Highest Scoring Team


Team with highest scoring is the winner.

Goal Difference does not count.

If teams are level on scores, then Dead Heat rules apply

 

Abandonments and Postponements


For the teams that have been abandoned or postponed,

(did not reschedule within the time frame stated by the company), all bets will

bevoided.


Example :
Man city 4 Swansea 4
Liverpool 4 Sunderland 1
Then Liverpool, Man city and Swansea are the winner.


2.2.34.Exact First Half Goals


2.2.34.1.Exact First Half Goal means betting to predict the total number of goals scored by both teams by the end of the first half.


2.2.34.2.If an event is abandoned before the end of the first half, all bets are considered void.


2.2.35.Exact Group Points:

 

2.2.35.1.Exact Group Points means betting on a team to get a specific number of total points at the end of the Group round.

 

2.2.36.Highest Scoring Group

 

2.2.36.1.Means betting to predict the total number of goals scored by the group in the date specified.

 

2.2.36.2.If groups are level on scores, then Dead Heat rules apply.

Example:


Group A

Poland-vs-Greece2-1=3Goals

Russia-vs-Czech3-2=5Goals

Group ATotal:8Goals

Group BTotal:7Goals

Group CTotal:7Goals

Group DTotal:6Goals

Group A is the winner.

 

2.2.37.Team Group Points


2.2.37.1.Means betting on a team's points at the end of the Group round which accurately matched the categories offered, "Under", "Inclusive" & "Over".


Example:


Total points of Team X is 5 points

If bet is:

Under 3 points – lose

Inclusive 3-4 points – lose

Over 4 points – win

 

2.2.38.Group Straight Forecast

 

2.2.38.1.Means betting to predict the teams that will place first and second, in specific order, in the teamstandings of their respective Group at the end of the Group stage.


2.2.39.Injury time awarded Over/Under

 

2.2.39.1.Injury time awarded at end of 1st half Over/Under:

 

2.2.39.1.1.1st Half Injury Time Over/Under means betting Over/Under on the injury time awarded at the end of 1st half.

 

2.2.39.1.2.If the total is more than the OU line then the winning result is Over; if the total is less than the OU line then the winning result is Under.

 

2.2.39.1.3.Bets are settled on the injury time awarded by the match fourth official referee after the full 45 minutes of play or at end of 1st half.

 

2.2.39.2.Injury time awarded at end of 2nd half Over/Under

 

2.2.39.2.1.2nd Half Injury Time Over/Under means betting Over/Under on the injury time awarded at the end of 2nd half.

 

2.2.39.2.2.If the total is more than the OU line then the winning result is Over; if the total is less than the OU line then the winning result is Under.

 

2.2.39.2.3.Bets are settled on the injury time awarded by the match fourth official referee after the full 90 minutes of play or at end of 2nd half.

 

2.2.40.First Goal Method

 

2.2.40.1.Means predicting the way the first goal of a match is scored by either team.

 

2.2.40.1.1.Free-kick - Goal must be scored directly from the free kick. Deflected shots count provided the free-kick taker is awarded the goal. Also includes goals scored directly from a corner kick.

 

2.2.40.1.2.Penalty - Goal must be scored directly from the penalty, with penalty taker as named scorer.

 

2.2.40.1.3.Own Goal - If goal is declared as an own goal.

 

2.2.40.1.4.Header - Last touch of the scorer must be with the head.

 

2.2.40.1.5.Shot - All other goal-types not included above.

 

2.2.40.1.6.No Goal

 

2.2.40.2.The Company will settle bets according to the official results made available by the soccer authority responsible for organizing the match.

 

2.2.41.Penalty Shootout – Will the Penalty be Scored?

 

2.2.41.1.Means betting to predict if a designated kick-taker will score or miss on penalty kick during penalty shooutout.

 

2.2.41.2.If penalty kick is not taken, then all bets will be considered void.

 

2.2.42. Dual Forecast


2.2.42.1. Dual Forecast means betting to predict the two (2) teams which must be in top 2 positions, in any order, at the end of the tournament.


2.2.43. Straight Forecast


2.2.43.1. Straight Forecast means betting to predict the two (2) teams which must be in top 2 positions, in exact order, at the end of the tournament


2.2.44. Top Newcomer.


2.2.44.1Top Newcomer means to predict which team will finish as the Top Newcomer of an Event or tournament. A “Newcomer” is a team that is newly promoted to join an Event or tournament.

2.2.45. Regional Winner


2.2.45.1 Regional Winner means betting on the winner of the event or tournament from the region.

 

All results are taken when the official result is declared at the end of the tournament by the governing body.

 

2.2.46. Home no bet


2.2.46.1 Predict a Draw or Away win in a match. If the final result after regular time of play or at the end of scheduled time is a Home win, all bets will be refunded.

 

2.2.47. Away no bet


2.2.47.1. Predict a Draw or Home in a match. If the final result after regular time of play or at the end of scheduled time is an Away win, all bets will be refunded.


2.2.48. Draw/No draw


2.2.48.1. Predict a Draw or No draw in the final result of an event after regular time of play or at the end of scheduled time.


2.2.49. First Half Correct Score


2.2.49.1. First Half Correct Score means betting to predict the final score at the end of First Half.


2.2.49.2. If a match is abandoned during the First Half, all bets will be considered void. If a match is abandoned at the Second Half, then all First Half bets will be valid.

 

 

2.2.50. Result/Total Goal

 

2.2.50.1. Result/Total Goal means betting to both predict:

a.) whether a match will result in Home win or Away win or Draw; and

b.) whether the total number of goals in the final result of an event will be Over or Under.

 

2.2.50.2. The following betting options are available:


*Home & Over – bet wins if home team wins and the total goals are above pre-designated line.

 

*Home & Under – bet wins if home team wins and the total goals are below pre-designated line.

 

*Away & Over – bet wins if away team wins and the total goals are above pre-designated line.

 

*Away & Under - bet wins if away team wins and the total goals are below pre-designated line.

 

*Draw & Over – bet wins if the match results in draw and the total goals are above pre-designated line.

 

*Draw & Under – bet wins if the match results in draw and the total goals are below pre-designated line.

 

2.2.51. Team to Win From Behind


2.2.51.1. Team to Win From Behind means betting to predict the team that will be losing at any time in the match but eventually comes from behind and win at the end of 90 minutes

 

2.2.52. First goalscorer

 

2.2.52.1. First goalscorer means betting to predict the player who will score the first goal in a match.

 

2.2.52.2. Bets on any player who takes no part in the match will be void and refunded.

 

2.2.52.3. Bets on any player who comes on as substitute only after the first goal is scored will be void and refunded.

 

2.2.52.4. Own goals do not count as first goal. In such case, the next player to score will be considered the first goalscorer.

 

2.2.52.5. Where the player is selected after the first goal is scored, the bet will be considered void except when the first goal is an own goal, in which case the bet will stand.

 

2.2.52.6. Bets on players who are substituted or sent off before the first goal is scored will be lost.

 

2.2.52.7. Bets placed on “no goal scorer” win if no player scores a goal in the match. If an own goal is the only goal in a game, bets on “no goal scorer” win.

 

2.2.52. First Team to Score 2 Goals

 

2.2.52.1. Means betting to predict which team will be the first to score two (2) goals in a match.

 

* Home

 

* Away

 

* Neither

 

2.2.52.2. If a match is abandoned after a team has scored two (2) goals, all bets will stand.

 

2.2.52.3. If a match is abandoned before any team has scored two (2) goals, all bets will be void.

 

2.2.53. First Team to Score 3 Goals

 

2.2.53.1. Means betting to predict which team will be the first to score three (3) goals in a match.

 

* Home

 

* Away

 

* Neither

 

2.2.53.2. If a match is abandoned after a team has scored three (3) goals, all bets will stand.

 

2.2.53.3. If a match is abandoned before any team has scored three (3) goals, all bets will be void.

 

2.2.54. Time of First Goal

 

2.2.54.1. Means betting to predict in which time bracket the first goal will be scored.


2.2.54.2 The following time brackets/betting options are available:

· 00:00 - 10:00

· 10:01 - 20:00

· 20:01 - 30:00

· 30:01 - 40:00

· 40:01 - 50:00

· 50:01 - 60:00

· 60:01 - 70:00

· 70:01 - 80:00

· 80:01 – Full Time

· No goal

 

2.2.54.3. If a match is abandoned after the first goal has been scored, all bets will stand.

 

2.2.54.4. If a match is abandoned before the first goal has been scored, all bets will be void.

 

2.2.55. Which Half Will Produce The First Goal

 

2.2.55.1. Means betting to predict on which half of the match the first goal will be scored.

 

2.2.55.2. The following betting options are available:

· First half

· Second half

· No goal


2.2.55.3. If a match is subsequently abandoned after the first goal has been scored during the first half, all bets will stand.


2.2.55.4. If a match is abandoned at any time before the first goal has been scored, all bets will be void.

 

2.2.55.5 For last two (2) minutes of any Specific 15 Minutes HDP live betting, any actions other than the ones mentioned herein below, will be considered Safe Play and thus all pending bets placed may be considered for acceptance: a goal, a penalty and red card.


2.2.55.6. For 30:01-45:00 & 75:01 - 90:00, bets are settled on the exact time the goal is scored ( ball crossing the goal line) , number of corners (corners taken) and Total bookings (cards given by the official referee) as shown by the clock as published in the live broadcast excluding any additional time or injury time.


2.2.56. Both Teams to Score/Result

 

2.2.56.1. Both teams to score / result means betting to both predict:


(A) whether a match will result in both teams scoring and;

 

(B) whether a match will result in Home Win or Away win or Draw.


2.2.56.2. The following betting options are available:


· Yes & Home - bet wins if both teams score and Home team wins.

· Yes & Away - bet wins if both teams score and Away team wins.

· Yes & Draw - bet wins if both teams score and the match results in Draw.


2.2.57. Half with Most Home Team Goal:


 

2.2.57.1. Means betting to predict in which half of the match the Home Team will score more goals.

 

2.2.57.2. The following options are available:

 

* 1st Half


* 2nd Half

 

* Tie


2.2.58. Half with Most Away Team Goal:


2.2.58.1. Means betting to predict in which half of the match the Away Team will score more goals.


2.2.58.2. The following options are available:


* 1st Half


* 2nd Half


* Tie


2.2.59. Half with Home Team Score the First Goal


2.2.59.1. Means betting to predict in which half of the match the Home Team will score the First Goal.


2.2.59.2. The following options are available:


* 1st Half


* 2nd Half


* No Goal


2.2.60. Half with Away Team Score the First Goal


2.2.60.1. Means betting to predict which half of the match the Away Team will score the First Goal.


2.2.60.2. The following options are available:


* 1st Half


* 2nd Half


* No Goal


3. Specific Event Betting Rules


3.1. Soccer Rules


3.1.1. Where matches are scheduled for play other than under regular time (e.g. Special time periods of play on various tournaments or friendly matches) all bets will be settled at the end of that scheduled time.


3.1.1.1 Where less than regular time is played, the operator reserves the right to suspend settlement of all bets pending the official result of that match.


3.1.1.2. Unless non regular time matches are expressly indicated on the website prior to all soccer matches, bets taken on such matches will be considered VOID.


3.1.2 If a soccer match is postponed, or is abandoned or suspended and not resumed within 12 hours from the scheduled commencement time, then the match is void (irrespective of any official decision to honor the result). The outcome of all bets on abandoned/suspended matches is at the sole discretion of the Company.


3.1.3First Half Betting (1H) applies to first half play only. If a match is abandoned during the first half then all bets are considered void. If a match is abandoned during the second half then all first half bets are still valid.


3.1.4The Company provides information (e.g. neutral ground, Red card, timer, statistical information, dates, commencement, etc) as a service and accepts no liability whatsoever. It is the customer’s responsibility to be aware of the correct information for any match.


3.1.5Unless otherwise stated, If a match is scheduled to be played on neutral ground (but is played on non neutral ground or vice versa) all bets considered valid.


3.1.6 The score will be updated for Soccer live betting and Markets shown during live trading refer to the score displayed at the time the bet is placed. The timer and red card notices are given for reference purposes only.


3.1.7. For live betting, during a game, with respect to actions which the Company in its sole and absolute discretion, deems as dangerous where the score, outcome, performance of one team or player may be affected; or warrant changing the odds/prices or Markets or Betting Information (“Danger Play”) the Company reserves the right to suspend acceptance of bets and may accept or reject bets after the Danger Play. All other actions in a game are deemed Safe Play and bets will continue to be considered for acceptance.


3.1.8. For live betting, bet placement is allowed up to the 90th minute in addition to any injury time for full time for most games (at the discretion of the Company). Any actions other than the ones mentioned in this section 3.1.8, will be considered Safe Play and thus all pending bets placed may be considered for acceptance: Play in or around the penalty spot area; a penalty; and free-kicks deemed by the Company as dangerous (possibility of goal).


3.1.9. For live betting, all pending bets will be automatically rejected as of the moment the referee ends the match in half time and/or full time.


3.1.10. For live betting but excluding the last 2 minutes of Specific 15-Minutes O/U, Specific 10-Minutes O/U and Specific 15-Minutes HDP, pending bets will be rejected when goal is scored as well as pending bets will be accepted under considered safe area when the penalty missed.


3.1.11. For live fantasy match betting, bet placement is allowed up to the 90th minute in addition to any injury time for full time for most games (at the discretion of the Company). From kick off time (00:00) of play onwards until prior to the end of regulation time (90th minute), whichever is applicable in a game, any actions other than the ones mentioned herein below, will be considered Safe Play and thus all pending bets placed may be considered for acceptance: Play in or around the penalty spot area; a penalty; and free-kicks deemed by the Company as dangerous (possibility of goal).


3.2. Basketball


3.2.1.All Full-Time markets, including Live betting, will be settled on the final result including overtime (unless otherwise stated).


3.2.2.If a match does not start on the scheduled start date then all bets will be void (unless stated otherwise).


3.2.3.If a match starts but is suspended or abandoned within twelve hours of the scheduled start time then Full-Time bets are still considered valid if at least forty-three (43) minutes of an NBA match, or thirty-five (35) minutes of any other basketball match have been completed. Bets will also be considered valid if an official result is declared by the relevant governing body. Otherwise bets on suspended or abandoned matches will be void, except for those on markets which have been unconditionally determined.


3.2.4.First-Half results are the sum of the First and Second Quarters. Second-Half results are the sum of the Third and Fourth Quarters, including any Overtime that may be played.


3.2.5.Fourth Quarter results do not include any Overtime that may be played.


3.2.6.If a match is suspended or abandoned then bets placed on unfinished Halves or Quarters will be considered void. If the designated Halves or Quarters are completed then bets will be valid.


3.2.7.The score will not be updated for basketball live betting and the handicap shown during live trading refers to the score at the start of the match i.e. 0-0.The time and scores displayed are for reference purposes only.


3.2.8. Which Team to Score the First Basket markets are settled on the team scoring the first points. If a match is suspended or abandoned after the first points have been scored then bets are still valid.


3.2.9. Which Team to Score the Last Basket markets are settled on the team scoring the last points of a match (including overtime) or specified Half/Quarter (not including overtime). If a match is suspended or abandoned then all bets will be void, except for those on markets which have been unconditionally determined.


3.2.10. Special markets (including the number of Points, Rebounds, Assists, Three-Points, Free-Throws etc) are valid if both players participate in the match. If one or both players do not take part in the match then all bets are void. Results for special markets include Overtime, unless otherwise stated. All results are taken when the official result is declared at the end of the match by the governing body (NBA.com, FIBA.com etc) and any subsequent changes to the statistics are not valid for betting purposes.


3.2.11.The Home/Away venue for NCAA matches are provided as a reference only.


3.2.12. Fantasy Basketball markets (including live markets) are pairings or combinations of teams from different matches. The matches involving both teams must tip-off on the same day, otherwise bets are considered void. The venues for Fantasy Basketball markets are strictly for reference purposes only.


3.2.13. To win most Quarters markets are settled on the team that wins the most number of quarters during a basketball match. If the result of a specific quarter is a tie then neither team wins that quarter. Overtime is NOT included in this market. If a match is suspended or abandoned then all bets will be void.


3.3. American Football


3.3.1. All Full-Time markets, including Live betting, will be settled on the final result including overtime (unless otherwise stated in these rules).


3.3.2. If a match does not start on the scheduled start date then all bets will be void (unless stated otherwise).


3.3.3.If a match starts but is suspended or abandoned within twelve hours of the scheduled start time then Full-Time bets are still considered valid if at fifty-five (55) minutes of the match has been completed. Bets will also be considered valid if an official result is declared by the relevant governing body. Otherwise bets on suspended or abandoned matches will be void, except for those on markets which have been unconditionally determined.


3.3.4. First-Half results are the sum of the First and Second Quarters. Second-Half results are the sum of the Third and Fourth Quarters, including any Overtime that may be played.


3.3.5. Fourth Quarter results do not include any Overtime that may be played.


3.3.6. If a match is suspended or abandoned then bets placed on unfinished Halves or Quarters will be considered void. If the designated Halves or Quarters are completed then bets will be valid.


3.3.7. The score will be updated for American Football live betting and markets shown during live trading refer to the score displayed at the time the bet is placed.


3.3.8. Which Team to Score the First Points markets are settled on the team scoring the first points. If a match is suspended or abandoned after the first points have been scored then bets are still valid.


3.3.9. Which Team to Score the Last Points markets are settled on the team scoring the last points of a match (including overtime). If a match is suspended or abandoned then all bets will be void.


3.3.10. The Home/Away venue for NCAA matches are provided as a reference only.


3.4. Baseball


3.4.1.Pitcher names are strictly for reference purposes only. All baseball bets will still be considered valid regardless of the starting pitchers.


3.4.2.All Full-Time markets, including Live betting, will be settled on the final result including extra innings (unless otherwise stated in these rules). In Japanese baseball a tie can be declared and in this case moneyline bets will be refunded.


3.4.3.If a game does not start on the scheduled start date then all bets will be void (unless stated otherwise).


3.4.4.For baseball bets to be considered valid then the game must go 9 (nine) innings (or 8.5 innings if the home team is leading). If a game is suspended and completed on a subsequent day then all bets (except those which have been unconditionally determined) will be considered void.


3.4.5.If a game is suspended or called in extra innings then the score will be determined after the last full inning, unless the home team scores to tie or lead in the bottom half of the inning, in which case the score is determined at the time the game is called.


3.4.6.First 5 Innings bets are settled on the result at the end of five innings. If five innings are not completed, for whatever reason, then all bets will be considered void.


3.4.7.The score will be updated for Baseball live betting and markets shown during live trading refer to the score displayed at the time the bet is placed.


3.4.8. World Baseball Classic games can end early if a team is leading by ten or more runs after the opposing team has batted in at least seven innings, or if a team is leading by more than fifteen runs after the opposing team has batted in at least five innings. Should this happen then all bets will be considered valid.


3.4.9. International Baseball games (e.g. Olympic matches) may be called early and for bets to be valid, 6.5 innings must have been completed.


3.5. Ice Hockey


3.5.1. Full-Time markets may be offered as either "Regular Time Only" or "Including Overtime and Penalty Shootouts" or both. Clients should always refer to the market title. For matches that are decided by a penalty shoot-out then the winning team will have one goal added to their score to determine the final result.


3.5.2. If a match does not start on the scheduled start date then all bets will be void (unless stated otherwise).


3.5.3. If a match starts but is suspended or abandoned within twelve hours of the scheduled start time then Full-Time bets are still considered valid if at fifty-five (55) minutes of the match has been completed. Bets will also be considered valid if an official result is declared by the relevant governing body. Otherwise bets on suspended or abandoned matches will be void, except for those on markets which have been unconditionally determined.


3.5.4. For Period betting, a period must be completed for bets to be considered valid.


3.5.5. Third period results do not include any overtime or shoot-outs that may be played.


3.5.6. Ice Hockey Live Betting is settled on the result at the end of normal time (three periods). Overtime and shoot-out results do not count.


3.5.7. The score will be updated for Ice Hockey live betting and markets shown during live trading refer to the score displayed at the time the bet is placed.


3.6. Tennis


3.6.1. Moneyline markets refer to the winner of the match or specified set. Handicap markets are based either on sets or games (please refer to market title); Over/Under and Odd/Even markets based on games (unless otherwise stated).


3.6.2. If a player does not start a tournament or match then all bets on that player will be void.


3.6.3. If a player (or pairing) retires or is disqualified during a match then all bets will be void, except for those on markets which have been unconditionally determined.


3.6.4. If a match is postponed or suspended then all bets are still considered valid if the match is completed.


3.6.5. All bets will still be considered valid regardless of any change of venue or court surface (including moving matches from outdoor to indoor courts or vice versa).


3.6.6. If the scheduled number of sets required to win a match is changed from that originally scheduled then all bets will be void, except for those that have been unconditionally determined.


3.6.7. First Set Winner (Second, Third Set Winner etc) refers to the result of the specified set. All bets will be considered void if the specified set is not completed.


3.6.8. Tennis Live Betting is settled on the result of the match (or specified set). The score will not be updated for tennis live betting.


3.6.9. Most Aces (double Faults etc) markets are settled according to the official match statistics. If a player should retire or is disqualified before the match is completed then all bets will be void.


3.6.10. First Ace (Double Fault etc) markets are settled according to the official match statistics. If the first ace (double fault etc) market has been decided, then all bets will still be considered valid even if the match is not completed due to retirement or disqualification. If there is no ace (double fault etc) at the time of the retirement/disqualification then all bets will be considered void.


3.6.11. Game Winner markets refer to the winner of a specific game, e.g. Set 1 Game 1; Set 1 Game 2 etc. Should a set go to a tie-break then the market will be designated as Set 1 TB; Set 2 TB etc. Should there be a retirement/disqualification during an incomplete game then all bets will be considered void. If a game is completed by the umpire awarding a “penalty game” then all bets on that game will be considered void (though if the game is completed by a “penalty point” then all bets are still valid). If a game is suspended then all bets are still considered valid if the game is completed.


3.7. Badminton


3.7.1. Moneyline markets refer to the winner of the match or specified set. Handicap markets are based on either sets or points (please refer to market title); Over/Under and Odd/Even markets based on points (unless otherwise stated).


3.7.2. If a player does not start a tournament or match then all bets on that player will be void.


3.7.3. If a player (or pairing) retires or is disqualified during a match then all bets will be void, except for those on markets which have been unconditionally determined.


3.7.4. If a match is postponed or suspended then all bets are still considered valid if the match resumes before the twelve hour expiration.


3.7.5. First Set Winner (Second, Third Set Winner etc) refers to the result of the specified set. All bets will be considered void if the specified set is not completed.


3.7.6. Badminton Live Betting is settled on the result of the match (or specified set). The score will not be updated for badminton live betting.


3.8. Table Tennis


3.8.1. Moneyline markets referto the winnerof the match or specified set. Handicap markets are based on either sets or points (please refer to market title); Over/Under and Odd/Even markets based on points (unless otherwise stated).


3.8.2. If a player does not start a tournament or match then all bets on that player will be void.


3.8.3. If a player (or pairing) retires or is disqualified during a match then all bets will be void, except for those on markets which have been unconditionally determined.


3.8.4. If a match is postponed or suspended then all bets are still considered valid if the match resumes before the twelve hour expiration.


3.8.5. First Set Winner (Second, Third Set Winner etc) refers to the result of the specified set. All bets will be considered void if the specified set is not completed.


3.8.6. Table Tennis Live Betting is settled on the result of the match (or specified set). The score will not be updated for table tennis live betting.


3.9. Volleyball & Beach Volleyball


3.9.1. Moneyline markets refer to the winner of the match or specified set. Handicap markets are based on either sets or points (please refer to market title); Over/Under and Odd/Even markets based on points (unless otherwise stated).


3.9.2. If a team does not start a tournament or match then all bets on that team will be void.


3.9.3. If a team retires or is disqualified during a match then all bets will be void, except for those on markets which have been unconditionally determined.


3.9.4. If a match is postponed or suspended then all bets are still considered valid if the match resumes before the twelve hour expiration.


3.9.5. First Set Winner (Second, Third Set Winner etc) refers to the result of the specified set. All bets will be considered void if the specified set is not completed.


3.9.6. Volleyball Live Betting is settled on the result of the match (or specified set). The score will not be updated for volleyball live betting.


3.10. Field Hockey


3.10.1. All Full-Time markets, including Live betting, will be settled on the final result at the end of normal time. Extra-time, golden goal and penalty shoot-outs do not count for full-time markets. (Specific markets for extra-time (ET) and penalty shootouts (PEN) may be offered for betting.)


3.10.2.If a match is postponed, suspended or abandoned and not resumed within twelve hours of the scheduled start time then all bets are considered void, except for those on markets which have been unconditionally determined. Bets will also be considered valid if an official result is declared by the relevant governing body.


3.10.3.First Half markets refer to the result of the first half. All bets will be considered void if the specified half is not completed.


3.10.4. Field Hockey Live Betting is settled on the result of the match at the end of normal time.


3.10.5. The score will be updated for Field Hockey live betting and markets shown during live trading refer to the score displayed at the time the bet is placed.


3.11. Snooker & Pool


3.11.1.Moneyline and handicap markets refer to the winner of the match. Over/Under and Odd/Even markets are based on the number of frames/racks (unless otherwise stated).


3.11.2.If a player does not start a tournament or match then all bets on that player will be void.


3.11.3.If a match starts but is not completed then all bets are considered void, except for those on markets which have been unconditionally determined.


3.11.4. Snooker & Pool Live Betting is settled on the result of the match (or specified frame/rack). The score will not be updated for snooker and pool live betting.


3.11.5. For individual frame markets Over/Under and Odd/Even markets refer to the total number of points scored in that frame.


3.12. Golf


3.12.1. All golf bets are settled according to the official tournament results.


3.12.2. If a player does not start a tournament or specific round then all bets on that player will be void. If a golfer retires or is disqualified during a tournament or specified round then all bets on that golfer will be lost.


3.12.3. If a tournament or specified round is delayed or suspended then all bets will remain valid for forty-eight hours after the scheduled finish time.


3.12.4.Outright (Tournament Winner)


3.12.4.1.“Any Other Player” or “The Field” refers to all golfers not named in the outright market.


3.12.4.2. Outright markets are settled on the tournament winner and the result of any play-off is taken into account.


3.12.4.3. If a tournament is shortened by the officials (i.e. the scheduled number of holes is not completed) then all bets are still valid if an official winner is declared. However, if there is no further play after a bet has been placed then that bet will be void. If no official winner is declared then all bets will be considered void.


3.12.5. Tournament matchups


3.12.5.1. Tournament matchups refer to the golfer with the lowest score during a tournament (usually 72 holes). If the number of holes played is reduced from that scheduled then bets are still valid if an official tournament result is declared.


3.12.5.2. Both golfers must tee off for bets to be valid. The golfer who completes the most holes (excluding play-offs) will be the winner. If the golfers complete the same number of holes (again excluding play-offs) then the player with the lowest score is the winner.


3.12.5.3. If a golfer withdraws or is disqualified after teeing off then the other player is deemed the winner. However, if a player withdraws or is disqualified after the other player has already missed the cut, then the golfer playing the most holes is still declared the winner.


3.12.5.4. If both golfers withdraw or are disqualified during the same round then all bets will be void, irrespective of how many holes each player has completed.


3.12.6. Round matchups


3.12.6.1. Round match ups refer to the golfer with the lowest score over a specified 18 holes. Play-offs are not included.


3.12.6.2. Both golfers must tee off for bets to be valid. If a golfer withdraws or is disqualified after teeing off then the other player is deemed the winner. However, if a disqualified player has already started the next round then the original scores are still valid.


3.12.7. Round Over/Under


3.12.7.1.Round Over/Under markets refer to a golfer (or golfers) score over a specified 18 holes. Play-offs are not included.


3.12.7.2.A golfer must tee off for bets to be valid. If a golfer fails to complete the specified 18 holes then all bets are considered void.


3.12.8. Individual Hole Over/Under


3.12.8.1. Individual hole Over/Under markets refer to a golfer (or golfers) score over a specific individual hole of a specified round.


3.12.8.2.If the hole is not completed by the golfer (or golfers) then all bets will be void.


3.13. Motor Sports


3.13.1.Motor Sports include, without limitation, Formula One, Moto GP and A1GP.


3.13.2.Podium positions will count as the official result, regardless of any subsequent disqualification or amendment to the race result. If there is no podium ceremony then the result is that declared by the relevant governing body immediately after the end of the race. Qualifying markets are based on the final qualifying positions declared by the governing body immediately after the end of qualifying.


3.13.3. If the scheduled venue is changed then all bets will be considered void.


3.13.4. If a race is postponed then all bets are still considered valid if the race is started before the forty-eight hour expiration, otherwise all bets will be considered void. If a race starts but is not completed then all bets will remain valid if an official result is declared. If no official result is declared then all bets will be void.


3.13.5.A motor race is deemed to have started when the signal is given to start the warm-up lap. If a competitor is not ready to start from the grid (or pit lane) then bets on that racer will be void. If a competitor fails to start the official qualifying session then pole position bets on that racer will be considered void.


3.13.6. In Head to Head markets both racers must start the race (or official qualifying session) for bets to be valid. The racer with the better finishing position will be declared the winner. If both racers fail to finish then the competitor completing the most laps is deemed the winner. If the same numbers of laps are recorded for both racers then all bets will be void, unless official finishing positions are declared.


3.13.7. Fastest Lap markets are decided on the racer or team with the fastest lap time during the race.


3.13.8. Number of Classified Finishers markets are decided on the official result declared by the governing body.


3.13.9. Motor Sports Live Betting is settled on the result of the official result of the specified race.


3.13.10. Odd/Even markets are based on the final finishing positions as declared by the governing body. For example if Driver A finishes in 1st Position then the result is odd; if Driver B finishes in 2nd Position then the result is even, etc. If a driver is not given an official classification then bets will be considered void and will be refunded.


3.13.11. Winning Margin markets are based on the time difference (in seconds) between the selected drivers as declared by the governing body. Over means that the time difference will be greater than the handicap, while Under means that the time difference will be less than the handicap offered. Should the time difference be exactly the same as the handicap then bets will be considered void and will be refunded.


3.14. Handball


3.14.1. All Full-Time markets, including Live betting, will be settled on the final result at the end of normal time. Extra-time and penalty shoot-outs do not count for full-time markets.


3.14.2. If a match is postponed, suspended or abandoned and not resumed within twelve hours of the scheduled start time then all bets are considered void, except for those on markets which have been unconditionally determined. Bets will also be considered valid if an official result is declared by the relevant governing body.


3.14.3. Handball Live Betting is settled on the result of the match at the end of normal time.

 

3.14.4. The score will not be updated for handball live betting.


3.15. Water Polo


3.15.1. All Full-Time markets, including Live betting, will be settled on the final result at the end of normal time (four quarters). Extra-time and shoot-outs do not count for full-time markets.


3.15.2. If a match is postponed, suspended or abandoned and not resumed within twelve hours of the scheduled start time then all bets are considered void, except for those on markets which have been unconditionally determined. Bets will also be considered valid if an official result is declared by the relevant governing body.


3.15.3. First Half markets refer to the result of the first and second quarters. All bets will be considered void if the specified half is not completed.


3.15.4. Water Polo Live Betting is settled on the result of the match at the end of normal time.


3.15.5. The score will not be updated for water-polo live betting.


3.16. Boxing


3.16.1. Bets on postponed fights will still be considered valid if the fight takes place within fourteen days of the original start date.


3.16.2. For moneyline markets (where no draw option is offered for betting) all bets will be void if the fight result is a draw. If odds for a draw are offered as a third betting option, and the fight ends in a draw, then betting on the draw option will be paid as the winner and bets on the two boxers will be lost.


3.16.3. A fight is deemed to have started when the bell is sounded for the beginning of the first round. If one, or both, boxers should fail to start the fight then all bets will be void. If a boxer fails to answer the bell for the start of a round, or is disqualified between rounds, the opponent is deemed to have won in the previous round.


3.16.4. All bets will be settled on the official decision given in the ring immediately after the fight. Subsequent changes to the result are not recognized for betting purposes.


3.16.5. A knock-out (KO) win also includes a technical knock-out (TKO) or win by disqualification (DSQ). A points decision includes a technical decision (TD) and a draw includes a technical draw.


3.16.6.Over/Under betting refers to the number of rounds that take place during the fight, e.g. Under 9.5 means that the fight ends before one minute and thirty seconds of Round 9; while Over 9.5 means that the fight ends after one minute and thirty seconds of Round 9 (including a points decision).


3.16.7. UFC


3.16.7.1. UFC rules also apply to fights promoted by other mixed martial arts (MMA) organizations.


3.16.7.2. Bets on postponed fights will still be considered valid if the fight takes place within fourteen days of the original start date.


3.16.7.3. If a fight ends in a draw then all bets will be void.


3.17. Darts


3.17.1 .Moneyline and markets refer to the winner of the match. Handicap and Over/Under markets are based on the number of sets (unless otherwise stated).


3.17.2. If a match is postponed and not started within twelve hours of the scheduled start time then all bets are considered void.


3.17.3. If a player does not start a tournament or match then all bets on that player will be void.


3.17.4. If a match starts but is not completed then all bets will be considered void.


3.17.5. Darts Live Betting is settled on the result of the match. The score will not be updated for darts live betting.

 

3.17.6. “180s” markets refer to the number of maximum “180s” thrown in a match.


3.18. Cricket


3.18.1. For Limited Over (including ODI and Twenty20) matches all bets will settled on the official result according to the competition rules. However, if the result is determined by a super-overs, bowl out, toss of coin etc then all match bets will be considered void.


3.18.2. If “No Result” is the official result or the competition rules do not declare a winner then all bets will be void.



3.18.3. If a match is postponed or suspended then all bets are considered valid if the match is resumed within the 48 hour expiration.


3.18.4. Test Match markets will be offered in a 1X2 format. 1 refers to the team that is named first (usually the home team); X refers to the game resulting in a draw; 2 refers to the team that is named second (usually the away team). Should a Test Match end in a “Tie” (as distinct from a “Draw”) then all match bets will be considered void. If a match is abandoneddue to outside interference then all bets may be declared void.

 

3.18.5. Most Runs markets refer to the player scoring the most number of runs during a match or specific innings. Both players must be at the batting crease for at least one ball for bets to be valid. If “No Result” is the official match result then all bets on this market will be void.



3.18.6.Most Wickets markets refer to the player taking the most number of wickets during a match or specific innings. Both players must bowl at least one ball for bets to be valid. If “No Result” is the official match result then all bets on this market will be void.



3.18.7.Most Sixes markets refer to the team scoring the most number of sixes during a match or specific innings. Bets will be valid if an official result is declared. If “No Result” is the official match result then all bets on this market will be void.



3.18.8.Next Man Out markets refer to which player is dismissed first in a match or specific innings. If one player retires then bets will be considered void. If neither player is dismissed then all bets will be considered void. All bets on decided markets will be considered valid, even if “No Result” is the official match result.


3.18.9 Total Runs markets refer to the total number of runs scored by a player or team during a match or specific innings. A player must be at the batting crease for at least one ball for bets to be valid. If "No Result" is the official match result, then all bets on this market will be void.


3.19. Rugby Union


3.19.1. All Full-Time markets, including Live betting, will be settled on the final result at the end of normal time (80 minutes). Extra-time does not count for full-time markets.


3.19.2. If a match is postponed, suspended or abandoned and not resumed within twelve hours of the scheduled start time then all bets are considered void, except for those on markets which have been unconditionally determined. Bets will also be considered valid if an official result is declared by the relevant governing body.


3.19.3. First Half markets refer to the result of the first half only. All bets will be considered void if the specified half is not completed.


3.19.4. Rugby Union Live Betting is settled on the result of the match at the end of normal time.


3.19.5. The score will be updated for Rugby Union live betting and markets shown during live trading refer to the score displayed at the time the bet is placed.


3.20. Rugby League


3.20.1. All Full-Time markets, including Live betting, will be settled on the final result at the end of the match, including any extra-time that may be played.


3.20.2. If a match is postponed, suspended or abandoned and not resumed within twelve hours of the scheduled start time then all bets are considered void, except for those on markets which have been unconditionally determined. Bets will also be considered valid if an official result is declared by the relevant governing body.


3.20.3. First Half markets refer to the result of the first half only. All bets will be considered void if the specified half is not completed.


3.20.4.Rugby League Live Betting is settled on the result of the match, including any extra-time that may be played.


3.20.5. The score will be updated for Rugby League live betting and markets shown during live trading refer to the score displayed at the time the bet is placed.


3.21. Athletics


3.21.1. Outright (to win Gold Medal) markets refer to the winner of each athletics event.


3.21.2.Moneyline markets refer to the competitor with the best placing in an event (or specified heat). If only one athlete reaches the final of an event then bets on that competitor are winning bets. If both athletes fail to reach the final then the competitor with the better classification during qualifying is declared the winner.


3.21.3. Podium Positions will be the official result for which all bets are settled. Any subsequent disqualifications or amendments to the result will not be considered for betting purposes.


3.21.4. If an event is postponed, suspended or abandoned and not resumed within twelve hours of the scheduled start time then all bets are considered void.


3.21.5. If an athlete fails to start an event then all bets will be void. An athlete is deemed to have started an event if they have taken part to the extent necessary to record an official result or classification (including DSQ (disqualified) but excluding DNS (did not start).


3.22. Swimming


3.22.1. Outright (to win Gold Medal) markets refer to the winner of each swimming event.


3.22.2. Moneyline markets refer to the competitor with the best placing in an event (or specified heat). If only one swimmer reaches the final of an event then bets on that competitor are winning bets. If both swimmers fail to reach the final then the competitor with the better classification during qualifying is declared the winner.


3.22.3. Podium Positions will be the official result for which all bets are settled. Any subsequent disqualifications or amendments to the result will not be considered for betting purposes.


3.22.4. If an event is postponed, suspended or abandoned and not resumed within twelve hours of the scheduled start time then all bets are considered void.


3.22.5.If a swimmer fails to start an event then all bets will be void.


3.23. Beach Soccer


3.23.1. All bets will be settled after the result of the full three periods of play (twelve minutes each) unless otherwise stated in writing by the Company.


3.23.2. If a game begins before the scheduled time, any non-live bets placed after the early start but before the scheduled start will be considered VOID. Live bets placed during live betting are considered valid and live betting is deemed to have commenced when the event has started, even if earlier than the scheduled time.


3.23.3. Extra time and penalty shoot-outs do not count for betting and settlement purposes, unless otherwise stated.


3.23.4. If a match is suspended, abandoned or terminated, then the entire match will be considered void. Matches will be declared void irrespective of any official decision to honor the result. The settlement of all bets on voided matches is at the sole discretion of the Company.


3.23.5. The Company provides venue information (e.g. neutral ground) as helpful information only and accepts no liability whatsoever if the stated neutral venues are correct or not. It is the customer’s responsibility to be aware of the correct venue for any match.


3.23.6. For live betting, during a game, with respect to actions which the Company in its sole and absolute discretion, deems as dangerous where the score, outcome, performance of one team or player may be affected; or warrant changing the odds/prices or Markets or Betting Information (“Danger Play”) the Company reserves the right to suspend acceptance of bets and may accept or reject bets after the Danger Play. All other actions in a game are deemed Safe Play and bets will continue to be considered for acceptance.


3.23.7. For live betting, all pending bets will be automatically rejected as of the moment the referee ends the match at the end of each period and/or full time.


3.23.8. Beach Soccer Bet Types


3.23.8.1.The Company offers the following Bet Types:


3.23.8.1.1. Non Live Betting


3.23.8.1.1.1.Asian Handicap - meansbetting on which team will make the most number of goals based on the final score inclusive of any handicaps.


3.23.8.1.1.2.Odd/Even- means betting that is determined by whether the total number of goals at the end of the full three periods of play (twelve minutes each) is Odd or Even.


3.23.8.1.1.3.Over/Under- means betting on the total number of goals that will be scored in the normal full three periods of play (twelve minutes each) excluding extra time.


3.23.8.1.2. In Running ("Live") Betting


3.23.8.1.2.1.Asian Handicap- means betting on which team will make the most number of goals based on the final score inclusive of any handicaps.


3.23.8.1.2.2. Over/Under- means betting on the total number of goals that will be scored in the normal full three periods of play (twelve minutes each) excluding extra time.


3.23.8.2.For a more comprehensive list of Bet types, please refer to Sec. 2.2 set forth above.


3.24. Squash


3.24.1.Moneyline markets refer to the winner of the match or specified game. Handicap markets are based on either games or points (please refer to market title); Over/Under and Odd/Even markets based on points (unless otherwise stated).


3.24.2.If a player does not start a tournament or match then all bets on that player will be void.


3.24.3.If a player (or pairing) retires or is disqualified during a match then all bets will be void, except for those on markets which have been unconditionally determined.


3.24.4.If a match is postponed or suspended then all bets are still considered valid if the match resumes before the twelve hour expiration.


3.24.5.First Game Winner (Second, Third Game Winner etc) refers to the result of the specified game. All bets will be considered void if the specified game is not completed.


3.24.6.Squash Live Betting is settled on the result of the match (or specified game). The score will not be updated for squash live betting.


3.25. Horse Racing Specials


3.25.1.Horse Racing specials will be offered on certain big races, e.g. Melbourne Cup.


3.25.2.Outright


3.25.2.1.Outright betting is on the winner of a horse race. The result of a race shall be official when the “all clear”, “weighed in” or “correct weight” is declared and the “official result” is declared by the racetrack. Subsequent disqualifications or amendment to the results will not be considered for betting purposes.


3.25.2.2.Outright place betting is on horses that fill the designated places in a race. The number of places that are paid as winners will be indicated in the market title.


3.25.2.3.Scratchings/Non-runners – Whenever a horse is withdrawn from a race before or after coming under starter’s orders (or if one or more of the starting gates do not open, thus preventing a fair start) the horse shall be deemed to be a non-runner/scratched and the money wagered on that horse will be refunded.


3.25.2.4.If a “Dead Heat” is declared in any outright market then half the stake is applied to the selection at full odds and the other half of the stake is lost. If more than two horses “Dead Heat” then the stakes are proportioned accordingly.


3.25.3. Head to Head


3.25.3.1. Head to Head betting is on one horse to be better placed than another in a race. If one (or both) horse is scratched/a non-runner then all bets will be void and will be refunded. If the two horses should Dead Heat then all bets will be void.


3.26. Horse Racing Rules


3.26.1.General


3.26.1.1.Scratchings/Non-runners–Whenever a horse is withdrawn from a race before or after coming under starter's orders (or if one or more of the starting gates do not open, thus preventing a fair start) the horse shall be deemed to be a non-runner/scratched and the money wagered on that horse will be refunded.


3.26.1.2.Minimum Guaranteed Dividends–There is a minimum guaranteed dividend, for all bet types, equal to the unit of wager.


3.26.1.3.Late Bets–If a bet is accepted in error, after a race has started then that bet will be declared void and will be refunded.


3.26.1.4.Objections–Whenever an objection against the result of a race has been lodged, any payments shall be made in accordance with the decisions of the race meeting Officials or Stewards.


3.26.1.5.Official Results – The result of a race shall be official when the “all clear” or “weighed in”is declared by the racetrack and the “official result” is declared by the operator.


3.26.1.6.Payment of Dividends – Payment shall commence as soon as possible after each race has been decided, results confirmed and declared “official”.


3.26.1.7.The Company reserves the right at its sole and absolute discretion without the need for explanation or prior notice given to the Customer to refuse or reject any bet, even if the bet is made before the event starts or is within the betting limit (e.g. min/max bet, max bet per match).


3.26.1.8.This clause applies to horse, harness and greyhounds racing. Valid bets accepted will not be considered as void in case there is a conflict in the writing of the runners name. For any race or meeting, if there is a discrepancy between the runner name and the runner number, or should at anytime the names be stated incorrectly or wrongfully stated in reverse, in all circumstance it shall be resolved that the runner number indicated during the race while running will prevail. To resolve this discrepancy, the result of a race shall be determined based on the runner number.


3.26.1.9.Horse names and number. In case the horse name and horse number are translated into any other language, the English version will prevail.


3.26.1.10.Our Payout condition for the various racing jurisdiction are as follow:


United Kingdom & Irish Horse Racing Payout Rules(Win & Place Dividend)

No

Handicap Race

WIN

Place Payout for

1st

2nd

3rd

4th

1

4 runners or less

YES

NO

NO

NO

NO

> 2

5 runners to 7 runners

YES

YES

YES

NO

NO

3

8 runners to 15 runners

YES

YES

YES

YES

NO

4

16 runners and above

YES

YES

YES

YES

YES

No

Non Handicap Race

WIN

Place Payout for

1st

2nd

3rd

4th

1

4 runners or less

YES

NO

NO

NO

NO

2

5 runners to 7 runners

YES

YES

YES

NO

NO

3

8 runners and above

YES

YES

YES

YES

NO

South Africa Horse Racing Payout Rules (SA Win &Place Dividend)

No

Handicap Race & Non Handicap Race

WIN

Place Payout for

1st

2nd

3rd

4th

1

5 runners or less

YES

NO

NO

NO

NO

2

6 runners to 7 runners

YES

YES

YES

NO

NO

3

8 runners to 15 runners

YES

YES

YES

YES

NO

4

16 runners and above

YES

YES

YES

YES

YES

Dubai Racing Payout Rules(Win & Place Dividend)

No

Handicap Race & Non Handicap Race

WIN

Place Payout for

1st

2nd

3rd

1

5 runners or less

YES

NO

NO

NO

2

6 runners and above

YES

YES

YES

YES

Australia & New Zealand Horse Racing Payout Rules(Australia Win &Place Dividend)

No

Handicap Race & Non Handicap Race

WIN

Place Payout for

1st

2nd

3rd

1

4 runners or less

YES

NO

NO

NO

2

5 runners to 7 runners

YES

YES

YES

NO

3

8 runners and above

YES

YES

YES

YES*

 

No

Handicap Race & Non Handicap Race

WIN

1st

2nd

1

3 runners or less

YES

NO

NO

2

4 runners and above

YES

YES

YES

* The exception to this rule occurs when a late scratching has reduced the number of runners to Seven, all three Place dividends will be PAID.


3.26.2.South African Horse Racing


3.26.2.1. South Africa Races


3.26.2.1.1. Win Pool


3.26.2.1.1.1.The purpose is to select the winner of a specified race.


3.26.2.1.1.2.The dividend shall be determined by dividing the net pool by the number of unit bets on the winning horse.


3.26.2.1.1.3. Whenever two or more horses dead heat the dividend payable shall be calculated as follows. The net pool shall be divided into as many equal portions as there are dead heaters and each resultant portion shall then be divided by the number of unit bets wagered on the individual dead heaters.


3.26.2.1.2.Place Pool


3.26.2.1.2.1. The purpose is to select a horse placed first, second, third or fourth in a specified race.


3.26.2.1.2.2. If there are five runners or less, then there shall be no place betting and all bets shall be refunded.


3.26.2.1.2.3. If there are six or seven runners, dividends shall be paid in respect of horses placed first and second (regardless of the total number of carded horses).


3.26.2.1.2.4. If there are eight to fifteen runners, dividends shall be paid in respect of the horses placed first, second and third (regardless of the total number of carded horses).


3.26.2.1.2.5.If there are sixteen or more runners, dividends shall be paid in respect of the horses placed first, second, third and fourth (regardless of the total number of carded horses).


3.26.2.1.2.6. The net pool shall be divided into as many equal portions as there are placed horses. The portions shall be divided respectively by the number of unit bets on each of the placed horses and the results are the dividend payable.


3.26.2.1.2.7. For the purpose of calculating dividends, horses dead heating for first place shall be deemed to have filled the first and second places; horses dead heating for second place shall be deemed to have filled second and third places; horses dead heating for third place shall be deemed to have filled third and fourth places; and horses dead heating for fourth shall be deemed to have jointly filled fourth place.


3.26.2.2.Dubai Races


3.26.2.2.1. Win Pool


3.26.2.2.1.1. The purpose is to select the winner of a specified race.


3.26.2.2.1.2. The dividend shall be determined by dividing the net pool by the number unit bets on the winning horse.


3.26.2.2.1.3. Whenever two or more horses dead heat the dividend payable shall be calculated as follows. The net pool shall be divided into as many equal portions as there are dead heaters and each resultant portion shall then be divided by the number of unit bets wagered on the individual dead heaters.


3.26.2.2.2. Place Pool


3.26.2.2.2.1.The purpose is to select a horse placed first, second or third in a specified race.


3.26.2.2.2.2.If there are five runners or less, then there shall be no place betting and all bets shall be refunded.


3.26.2.2.2.3.If there are more than five runners, dividends shall be paid in respect of the horses placed first and second and third.


3.26.2.2.2.4. The net pool shall be divided into as many equal portions as there are placed horses. The portions shall be divided respectively by the number of unit bets on each of the placed horses and the results are the dividend payable.


3.26.2.2.2.5. For the purpose of calculating dividends, horses dead heating for first place shall be deemed to have filled the first and second places; horses dead heating for second place shall be deemed to have filled second and third places; horses dead heating for third place shall be deemed to have jointly filled third place.


3.26.3. British Horse Racing


3.26.3.1. British horse racing will be subject to the British Horseracing Authority rules.


3.26.3.2. Win Pool

 

3.26.3.2.1. The purpose is to select the winner of a specified race.


3.26.3.2.2. The dividend shall be determined by dividing the net pool by the number of unit bets on the winning horse.


3.26.3.2.3. Whenever two or more horses dead heat the dividend payable shall be calculated as follows. The net pool shall be divided into as many equal portions as there are dead heaters and each resultant portion shall then be divided by the number of unit bets wagered on the individual dead heaters.


3.26.3.3.Place Pool


3.26.3.3.1. The purpose is to select a horse placed first, second, third or fourth in a specified race.


3.26.3.3.2. There are different rules for Place Pool betting depending on whether a race is a handicap or no handicap.


3.26.3.4.Non-Handicap Races

 

 

3.26.3.4.1. If there are four runners or less then there shall be no place betting and all bets shall be refunded.


3.26.3.4.2. If there are five to seven runners, dividends shall be paid in respect of the horses placed first and second.


3.26.3.4.3. If there are more than seven runners, dividend shall be paid in respect of horses placed first, second and third.


3.26.3.5. Handicap Races


3.26.3.5.1.If there are four runners or less then there shall be no place betting and all bets shall be refunded.


3.26.3.5.2.If there are five to seven runners, dividends shall be paid in respect of the horses placed first and second.


3.26.3.5.3.If there are eight to fifteen runners, dividends shall be paid in respect of the horses placed first, second and third.


3.26.3.5.4.If there are more than fifteen runners, dividends shall be paid in respect of horses placed first, second, third and fourth.


3.26.3.5.5.The net pool shall be divided into as many equal portions as there are placed horses. The portions shall be divided respectively by the number of unit bets on each of the placed horses and the results is the dividend payable.


3.26.3.5.6.For the purpose of calculating dividends, horsesdead heating for first place shall be deemed to have filled the first and second places; horses dead heating for second place shall be deemed to have filled second and third places; horses dead heating for third place shall be deemed to have filled third and fourth places; and horses dead heating for fourth shall be deemed to have jointly filled fourth place.


3.26.4.Irish Horse Racing


3.26.4.1.Irish horse racing will be subjected to the Irish Horse Racing Authority rules.


3.26.4.2.Win Pool


3.26.4.2.1.The purpose is to select the winner of a specified race.


3.26.4.2.2.The dividend shall be determined by dividing the net pool by the number of unit bets on the winning horse.


3.26.4.2.3.Whenever two or more horses dead heat the dividend payable shall be calculated by dividing the net pool into as many equal portions as there are dead heaters and each resultant portion shall then be divided by the number of unit bets wagered on the individual dead heaters.


3.26.4.3.Place Pool


3.26.4.3.1.The purpose is to select a horse placed first, second, third or fourth in a specified race.


3.26.4.3.2.There are different rules for Place Pool betting depending on whether a race is a handicap or no handicap.


3.26.4.3.3.Non-Handicap Races


3.26.4.3.3.1.If there are four runners or less, then there shall be no place betting and all bets shall be refunded.


3.26.4.3.3.2.If there are five to seven runners, dividends shall be paid in respect of the horses places first and second.


3.26.4.3.3.3.If there are more than seven runners, dividend shall be paid in respect of horses placed first, second and third.


3.26.4.3.4.Handicap Races


3.26.4.3.4.1.If there are four runners or less, then there shall be no place betting and all bets shall be refunded.


3.26.4.3.4.2.If there are five to seven runners, dividends shall be paid in respect of the horses placed first and second.


3.26.4.3.4.3. If there are eight to fifteen runners, dividends shall be paid in respect of the horses placed first, second and third.


3.26.4.3.4.4.If there are sixteen or more, dividends shall be paid in respect of the horses placed first, second, third and fourth.


3.26.4.3.4.5.The net pool shall be divided into as many equal portions as there are placed horses. The portions shall be divided respectively by the number of unit bets on each of the placed horses and the results are the dividend payable.


3.26.4.3.4.6. For the purpose of calculating dividends, horses dead heating for first place shall be deemed to have filled the first and second places; horses dead heating for second place shall be deemed to have filled second and third places; horses dead heating for third place shall be deemed to have filled third and fourth places; and horses dead heating for fourth place shall be deemed to have jointly filled fourth place.

 

3.26.5.Australian Racing, Harness and Greyhound Rules


Definition of Terms


“Backed” means a bet has been made on the contestant, finisher or combination as the case may be.


“Contestant” means in relation to a race, a horse or greyhound entered for the race at the opening of betting on the race, but does not include a horse or greyhound that subsequently scratched from the race.


“Finisher” means in relation to a race, a starter that completes the race, but excludes a starter that is disqualified or declared a non-starter before the declaration of correct weight for the race.


“Investor” means a person who pays for and makes a bet which is accepted by TAB or a racing club conducting an on-course totalizator.


3.26.5.1. Australian horse and greyhound racing will be governed by the Totalizator Rules being enforced by TAB Limited.


3.26.5.2. Win Pool


3.26.5.2.1. The purpose is to select a winner in a specified race.


3.26.5.2.2. Bets shall not be accepted if the number of contestants in a race is less than 2.


3.26.5.2.3.If the number of contestants in the race falls below 2 at any time or if there are no finishers in the race, win pool betting must be terminated and all bets shall be refunded.


3.26.5.2.4.The win dividend pool (less any other amounts deducted in accordance with the rules) is to be divided among the investors on the finisher that placed first in the race.


3.26.5.2.5.If there is a dead-heat for the first place in the race, the dividend shall be calculated as follows: the win dividend pool is to be divided into as many equal parts as there are backed finishers in the dead-heat and a part is allotted to each backed finisher which is to be divided among the investors on the finisher to which part is allotted.


3.26.5.3.Place Pool


3.26.5.3.1.The purpose is to select the finishers that placed first, second, or third as the case may be.


3.26.5.3.2.Bets shall not be accepted if the number of contestants in the race is less than 5.


3.26.5.3.3.If the number of contestants in the race falls below 5 at any time or if there are no finishers in the race, place pool betting must be terminated and all bets shall be refunded.


3.26.5.3.4.There shall be a place pool 2 dividend races if the number of entries in a race received at the deadline for scratchings prescribed by the controlling body or a race club responsible for the conduct of the relevant race meeting is less than 8.


3.26.5.3.5.The place dividend pool for 2 dividend race (less any other amounts deducted in accordance with the rules) is to be divided into 2 equal parts of which one part is to be divided among the investors on the first placed finisher in the race and the second part is to be divided among the investors on the second placed finisher in the race.


3.26.5.3.6.If there is a dead-heat for first place in 2 dividend race, the dividend shall be calculated as follows: the place dividend pool is to be divided into as many equal parts as there are backed finishers in the dead-heat and a part is allotted to each backed finisher which is to be divided among the investors on the finisher to which the part is allotted.


3.26.5.3.7.There shall be a place pool 2 dividend races if the number of entries in a races received at the deadline for scratchings prescribed by the controlling body or a race club responsible for the conduct of the relevant race meeting is 8 or more.


3.26.5.3.8.The place dividend pool for 3 dividend race (less any other amounts deducted in accordance with the rules) is to be divided into 3 equal parts of which one part is to be divided among the investors on the first place finisher; the second part is to be divided among the investors on second placed finisher and third part is to be divided among the investors on the third placed finisher.


3.26.5.3.9.If 2 finishers dead-heat for the first place in a 3 dividend race and both are backed, two thirds of the place dividend pool is to be divided into 2 equal parts and each part is to be divided among the investors on each backed finisher in the dead heat and one third of the place dividend pool is to be divided among the investors on the third placed finisher.


3.26.5.3.10.If 2 finishers dead-heat for the first place in a 3 dividend race but 1 is only backed, the whole of the place dividend pool is to be divided into 2 equal parts; one part is to be divided among the investors on the backed finisher in the dead heat and the second part is to be divided among the investors on the third placed finisher.


3.26.5.3.11.If 2 finishers dead-heat for first place in a 3 dividend race but neither is backed, the whole of the place dividend pool is to be divided among the investors to third placed finisher.


3.26.5.3.12.If 3 or more finishers dead-heat for the first place in a 3 dividend race, the place dividend pool is to be divided into as many equal parts as there are backed finishers in the dead-heat and a part is allotted to each backed finisher which is to be divided among the investors on the finisher to which the part is allotted.


3.26.5.3.13.If the first placed finisher is backed and 2 or more backed finishers dead-heat for the second place in a 3 dividend race, one third of the place dividend pool is to be divided among the investors of the first placed finisher; two thirds of the place dividend pool is to be divided into as many equal parts as there are backed finishers in the dead-heat; a part is allotted to each backed finisher in the dead-heat for second in the race which is to be divided among the investors on the finisher to which the part is allotted.


3.26.5.3.14.If 2 or more finishers dead-heat for second place but 1 only of those finishers is backed, the whole of the place dividend pool is to be divided into 2 equal parts; one part is to be divided among the investors on the first placed finisher and the second part is to be divided amongst the investor on the backed second placed finisher in the dead-head.


3.26.5.3.15.If the first and second placed finishers are backed and 2 or more backed finishers dead-heat for third place in a 3 dividend race, one third of the place dividend pool is to be divided among the investors on the first placed finisher and one third of the place dividend pool is to be divided among the investors on the second placed finisher; one third of the place dividend pool is to be divided into as many equal parts as there are backed finishers in the dead-heat and a part is allotted to each backed finisher in the dead-heat which is to be divided among the investors on the finisher to which the part is allotted.

 

3.26.6.UK/Irish Greyhound Rules

 

3.26.6.1. UK/Irish greyhound racing will be governed by the Totalisator Rules being enforced by the respective tracks.


3.26.6.2. Definition of Terms


3.26.6.2.1. "Runner" means a greyhound that entered for the race at the opening of betting on the race, but does not include a greyhound that was subsequently disqualified from the race.

 

3.26.6.2.2. "Finisher" means a runner that completes the race, but excludes a runner that is disqualified or declared a non runner before the declaration of correct weight for the race.


3.26.6.3. Win Pool

 

3.26.6.3.1. The prupose of Win Pool is to select a winner to finish first in a specified race.

 

3.26.6.3.2. Bets shall not be accepted if the number of advertised runners in a race is less than two.

 

3.26.6.3.3. If the number of advertised runners in the race fall below two at any time or if there are no finishers in the race, win pool betting must be terminated and all bets shall be refunded.

 

3.26.6.3.4. The Win Pool shall be calculated by dividing the Net Win Pool by the number of units bet on the winning greyhound. Minimum dividend is 1.10.

 

3.26.6.3.5. In the event of a dead-heat for first place, the Net Pool shall be divided equally by the number of greyhounds that have run the dead-heat. The dividend shall be calculated by dividing each portion of the Net Pool by the number of units on the dead-heating greyhounds to which it refers. There shall be no minimum dividends for dead heats, and therefore the dividend can be lower than the unit stake.

 

3.26.6.3.6. If there is no unit on the winning greyhound, the Win Pool shall be carried forward to the next advertised race.

 

3.26.6.3.7. If a trap is vacant due to a non runner or late withdrawal, all bets on that trap number shall be refunded.

 

3.26.6.3.8. In the event that a reserve runs instead of the advertised runner, all bets shall stand on the existing trap number. Bets will only be refunded if the trap becomes vacant.

 

3.26.6.3.9. In the event of a no race (void race), all bets shall be refunded.

 

3.26.6.4. Place Pool

 

3.26.6.4.1. The purpose of Place Pool is to select the finishers that placed first or second, as the case may be.

 

3.26.6.4.2. Place Pools shall only be held on races in which there are at least four advertised runners. Bets shall not be accepted if the number of advertised runners in the race is less than four.

 

3.26.6.4.3. If the number of advertised runners in the race falls below four at any time or if there are no finishers in the race, place pool betting must be terminated and all bets shall be refunded.

 

3.26.6.4.4. The dividends in the Place Pool shall be calculated by deducting from the net pool the winning number of units and the result of which shall be divided between the places. The amounts are then divided by the number of winning units for each placed dog and the stake value added back in. The minimum dividend shall be 1.0.

 

3.26.6.4.5. If greyhounds dead-heat for 1st or 2nd place, the dividend shall be calculated as provided for above, except that the dead heating greyhounds shall share that portion of the pool as would have been applicable had there been no dead heat. There is no minimum dividend for dead heats, hence, dividend could be less than the unit stake.

 

3.26.6.4.6. If only one greyhound finishes the race, the whole of the Net Place Pool shall be divisible by the units on such greyhound and the dividend shall be calculated as though the event was a Win Pool.

 

3.26.6.4.7. If a trap is vacant due to a non runner or late withdrawal, all bets on that trap number shall be refunded.

 

3.26.6.4.8. In the event a reserve dog runs instead of the advertised runner, all bets shall stand on the existing trap number. Bets will only be refunded if the trap becomes vacant.

 

3.26.6.4.9. In the event of a no race (void race), all bets shall be refunded.

 

3.26.7. UK/Irish Fixed Odds Head to Head

 

3.26.7.1. If a race does not start on the scheduled date then all bets will be void.

 

3.26.7.2. Both horses must start the race. If one or both horses are deemed to be non-runners/scratch then all bets will be considered void and will be refunded.

 

3.26.7.3. If a bet is accepted in error, after a race has started then that bet will be declared void and will be refunded.

 

3.26.7.4. The horse with the better placing in the race will be declared the winner. If one horse does not finish the race then the other will be declared the winner.

 

3.26.7.5. Should both horses fail to finish the race then all bets will be considered void.

 

3.26.7.6. Should a dead-heat be declared between the two horses in the head to head then all bets will be refunded.

 

3.26.7.7. The result will be decided when "weighed in" or "all clear" is announced and the official result is declared.

 

3.26.7.8. The term "The Field" refers to all horses other than the named horses in the head to head.



3.27. Winter Olympic Games Rules & Regulations


3.27.1.General


3.27.1.1.All markets will be settled on the official result declared by the IOC.


3.27.1.2.The original medal ceremony will be the official result for which all bets are settled. Any subsequent disqualifications or amendments to the result will not be considered for betting purposes.


3.27.1.3.All bets will be considered valid if the match or event is completed within the official period of the Olympic Games, irrespective of the actual start time. Should a match or event not be completed, and no official result is given, then all bets will be considered void and will be refunded.


3.27.1.4.Any bets that are accepted in error after an event has actually started (except for live betting) will be considered void and will be refunded.


3.27.1.5.If a team or competitor does not start an event then all bets placed on that selection (including outright (to win Gold Medal) markets) will be considered void and will be refunded. If a named team or competitor in a Money Line (head to head) market does not start an event then all bets on that market will be considered void and will be refunded.


3.27.1.6.Should a Dead Heat occur in outright (to win Gold Medal) markets then, half the stake is applied to the selection at the full odds, while the other half of the stake is lost. Should a Dead Heat occur in Money Line (head to head) markets then the result will be a tie and bets on both competitors will be refunded.


3.27.2.Olympic Medals


3.27.2.1.Markets will be offered on the number of medals won by individuals or countries at the Olympic Games.


3.27.2.2.These markets will refer to either Gold Medals only, or to Total Medals (Gold, Silver and Bronze medals combined).


3.27.2.3.All markets will be settled by the official medal tables released by the IOC immediately after the end of the Olympic Games. Any subsequent changes to the medal table will not be considered for betting purposes.


3.27.3.Moneyline (Head to Head)


3.27.3.1.Which competitor or team will win a match or be placed higher in an event?


3.27.3.1.1.The final placing is decided by the competitor who progresses furthest in the event. If both competitors are eliminated at the same stage then the competitor with the higher official ranking is declared the winner. Should both competitors be eliminated at the same stage but neither competitor is given an official ranking then bets will be considered void.


3.27.4.Ice Hockey


3.27.4.1.Olympic Ice Hockey will follow the normal Ice Hockey rules (3.5.) above.


3.27.4.2.Except for rule 3.5.3 which will be replaced by the following - All bets will be considered valid if the match is completed within the official period of the Olympic Games, irrespective of the actual start time. Bets will also be considered valid if an official result is declared by the IOC. Should a match not be completed, and no official result is given, then all bets will be considered void and will be refunded.


3.27.4.3.Additional markets may be offered (e.g Overtime included or Shootout Winner) and the terms of these markets will be clearly stated in the title.


*Note: Overtime will not be played during preliminary round group matches so ties are possible.


3.28. Netball


3.28.1.All Full-Time markets, including Live betting, will be settled on the final result including overtime (unless otherwise stated).


3.28.2.If a match does not start on the scheduled start date then all bets will be void (unless stated otherwise). If a match is suspended or abandoned then all bets placed will be considered void, except for those on markets which have been unconditionally determined.

 

3.28.3.First-Half results are the sum of the First and Second Quarters. Second-Half results are the sum of the Third and Fourth Quarters, including any Overtime that may be played.Fourth Quarter results do not include any Overtime that may be played.

 

3.28.4.If a match is suspended or abandoned then bets placed on unfinished Halves or Quarters will be considered void. If the designated Halves or Quarters are completed then bets will be valid.

 

3.28.5.The score will not be updated for netball live betting and the handicap shown during live trading refers to the score at the start of the match i.e. 0-0. The times and scores displayed are for reference purposes only.


3.29. Number Game Betting Rules and Regulations


3.29.1. Basic concept


3.29.1.1. This game is played by betting on the numbers of the balls drawn from a bingo machine.


3.29.1.2. The Company will provide real time odds on the random draw of balls. You may place your bets based on such odds, in a variety of bet types as explained below.


3.29.2. Bet Types


3.29.2.1. Generally, two types of betting will be available for the Number Game.


(A)Pre-Games - Players may place bets before the game starts, but once the game starts no bets will allowed.


(B)Running games - Players may place bets after the game starts and different odds will be given for every single ball drawn.


3.29.2.2. The pregame bet types are as follows:


(A) Over/Under, First ball drawn or last ball drawn
(B) Odd/Even, First ball or last ball drawn
(C) Odd/Even (FT) (sum of three balls drawn)
(D) Warrior, comparing Second ball drawn or Third ball drawn



“The "last ball drawn" is defined as the last of a pre-arranged number of bingo balls drawn. If for any reason the last ball is not drawn, all bets on the last ball will be considered void and all the bets on the last ball will be refunded.


Payouts are made only on complete games. A complete game is a game where the last ball is drawn without encountering any errors up to that point. In case errors are encountered, the Company reserves the right to void the game and refund the bets.


3.29.2.3. Over/Under, First ball drawn or last ball drawn


The Company will offer odds on the number of 1st ball or last ball drawn being "over" or "under."
Over 1st/last– Ball number 38 to 75 is considered an Over ball.
Under 1st/last– Ball number 1 to 37 is considered an Under ball.
Example: Ball number 30 was drawn as the last ball during the game therefore 'Under' bet wins.


3.29.2.4. Odd/Even, First ball or last ball drawn


The Company will offer odds on the number of 1st ball or last ball drawn being "odd" or "even."
Odd – Odd numbered bingo ball is considered as the Odd ball.
Even – Even numbered bingo ball is considered as the Even ball.
Example: Ball number 30 was drawn as the first ball during the game therefore 'Even' bet wins.


3.29.2.5. Odd/Even FT (sum of three balls drawn)


The Company will offer odds on the sum of three balls drawn being an odd or even number.
Odd (FT) – The sum of three balls drawn is an odd number.
Even (FT) – The sum of three balls drawn is an even number.

Example: The balls numbered 07, 13 and 20 are drawn, and the sum of the numbers of these balls is 40. 40 is an even number, therefore the "Even (FT)" bet wins.


3.29.2.6. Warrior, comparing Second ball drawn or Third ball drawn


3.29.2.6.1. This game will require three balls to be drawn. This game starts by drawing the 1st ball and is played by comparing the 2nd ball drawn and the 3rd ball drawn, whereby the ball drawn with highest number considered win.


3.29.2.6.2. Number 1 will be the lowest number and number 75 will be the highest number


3.29.2.6.3. The Company will offer odds for this bet type before the 1st ball is drawn. The player may place bets at any time but before the 1st ball drawn.
Example: If the 2nd ball drawn is number 45 and 3rd ball drawn is number 60, then the player that bets on 3rd ball will win the game.


3.29.3. Running Game


3.29.3.1. There are five (5) bet types available for running bet types:


A. Next Odd/Even
B. Next Over/Under
C. Next Hi/Lo
D. Next Combo
D. Warrior, comparing Second ball drawn or Third ball drawn.
Next Combo
F. Number Wheel


3.29.3.2. Next Odd/Even


3.29.3.2.1. After each ball is drawn, the Company will offer odds on whether the next ball drawn will be "odd" or "even" numbered. The player may place bets at any time after the game starts. The game ends when a certain number of balls have been drawn, at the discretion of the Company.


3.29.3.3. Next Over/Under


3.29.3.3.1. After each ball is drawn, the Company will offer odds on whether the next ball drawn will be "Over" or "Under". The player may place bets at any time after the game starts.
Ball numbers 1 to 37 are considered as "Under."
Ball numbers 38 to 75 are considered as "Over."
The game ends when a certain number of balls have been drawn, at the discretion of the Company.


3.29.3.4. Next High/Lo


3.29.3.4.1. After each ball is drawn, the Company will offer odds on whether the next ball drawn will have a higher or lower number. The player may place bets at any time after the game starts. The game ends when a certain number of balls have been drawn, at the discretion of the Company.


3.29.3.5. Warrior, comparing Second ball drawn or Third ball drawn


3.29.3.5.1. This game will require three balls to be drawn. This game starts by drawing after the 1st ball and is played by comparing the 2nd ball drawn and the 3rd ball drawn.


3.29.3.5.1.1. Number 1 will be the lowest number and number 75 will be the highest number.


3.29.3.5.1.2. The Company will offer odds for this bet type before the 1st ball is drawn. The player may place bets at any time but before the 1st ball drawn.


Example: If the 2nd ball drawn is number 45 and 3rd ball drawn is number 60, then the player that bets on 3rd ball will win the game.


3.29.4 Next Combo


3.29.4.1. After each ball is drawn, the Company will offer odds on whether the next ball drawn will be Over/Odd, Under/Odd, Over/Even and Under/Even. The player may place bets at any time after the game starts. The game ends when a certain number of balls have been drawn, at the discretion of the Company.

Example 1:Ball number 30 was drawn therefore the “Next Under/Even” bet wins.
Example 2:Ball number 47 was drawn therefore the “Next Over/Odd” bet wins.


3.29.5. Number Wheel


3.29.5.1. This game is played by betting on a group of numbers. The Company will offer odds before the 1st ball is drawn. Player may place bets at any time after the game starts.


3.29.5.2. The Player can also bet on more than one group of numbers.


3.29.5.3. Players can bet in several groups of numbers:


3.29.5.3.1. Players can bet in several groups of numbers:


These are the odds offered to bet on a group with 5 numbers which are arranged horizontally in a row.

These are group of numbers labeled as:


Group 1-1 (numbers from 1-5), Group 1-2 (numbers from 6-10), Group 1-3 (numbers from 11-15), Group 1-4 (numbers from 16-20), Group 1-5 (numbers from 21-25), Group 1-6 (numbers from 26-30), Group 1-7 (numbers from 31-35), Group 1-8 (numbers from 36-40), Group 1-9 (numbers from 41-45), Group 1-10 (numbers from 46-50), Group 1-11 (numbers from 51-55), Group 1-12 (numbers from 56-60), Group 1-13 (numbers from 61-65), Group 1-14 (numbers from 66-70), and Group 1-15 (numbers from 71-75).


3.29.5.3.2. Fifteen (15)-numbers bet type.


These are the odds offered to bet in a group with 15 numbers either in a row or in a column based on the layout.


3.29.5.3.2.1. These are the 15-numbers bet type which is located in a row, labeled as:


Group 2-1 (numbers from 1-15), Group 2-2 (numbers from 16-30), Group 2-3 (numbers from 31-45), Group 2-4 (numbers from 46-60), and Group 2-5 (numbers from 61-75).


3.29.5.3.2.2. Also, these are the 15-numbers bet type which is located in a column, labeled as:


Group 4-1 (numbers 1,6, 11, 16, 21, 26, 31, 36, 41, 46, 51, 56, 61, 66, 71), Group 4-2 (numbers 2, 7, 12, 17, 22, 27, 32, 37, 42, 47, 52, 57, 62, 67, 72), Group 4-3 (numbers 3, 8, 13, 18, 23, 28, 33, 38, 43, 48, 53, 58, 63, 68, 73), Group 4-4 (numbers 4, 9, 14, 19, 24, 29, 34, 39, 44, 49, 54, 59, 64, 69, 74), and Group 4-5 (numbers 5, 10, 15, 20, 25, 30, 35, 40, 45, 50, 55, 60, 65, 70,75).


3.29.5.3.3. Twenty five (25)-numbers bet type.


These are the odds offered to bet on a group with 25 numbers. These are group of numbers labeled as:
Group 3-1 (numbers from 1-25), Group 3-2 (numbers from 26-50), and Group 3-3 (numbers from 51-75).


3.29.6. Additional Rules


3.29.6.1. The balls drawn from the bingo machine are read by an automated scanner. The Company takes all reasonable steps and precautions with respect to the accuracy of the scanner. Notwithstanding such steps and precautions, you accept that the nature of the game is such that it is very fast-paced and reliant on the quick results produced by the automated scanner. Therefore, in the remote case of discrepancy between the ball number shown on streaming video and the ball number as read by the automated scanner, the Company reserves the right to rely on the automated scanner as the final result. You accept that the Company's decision is final and binding in this regard.


3.29.6.2. All Running games shall be settled after each ball is drawn.


3.29.6.3. You acknowledge that at the sole determination and discretion of the Company, the Company has the absolute right to change, cancel, suspend, remove, modify or restart any game, or refuse or cancel any wagers, by reason of fortuitous event, acts of war, natural disaster, power outage, human error or fault or negligence by Company employees in violation of the industry standards of work, software malfunction, and any other analogous event. The Company's decision is final and binding.


3.29.7. Betting Timer


3.29.7.1. The betting timer shows the amount of time within which a player can place a bet. The betting timer will be displayed as a graphic in the current event, and the duration of the betting timer will be at the sole and exclusive determination of the Company. Any bet placed before the betting timer ends will be accepted and considered valid. A player will not be allowed to place bets after the expiration of the betting timer. Bets place after the expiration of the betting duration shall be deemed invalid or void.


3.29.7.2. Player acknowledges that while the Company uses best efforts to ensure the accuracy of the betting timer at all times, the betting timer may still be subject to disruptions, connection lags, and other technical issues. Any and all bets placed using the betting timer is entirely at the player's own risk, and the Company shall have the final decision to accept or reject such bets.


3.29.8. Scorecard Feature


3.29.8.1. The number game scorecard is a feature available in live streaming and designated by the scorecard button. The number game scorecard replaces the game results feature in live streaming.


3.29.8.2. This number game scorecard shows the results for every ball drawn from the machine and for every bet type in the scorecard. For results in last ball o/u, o/e and warrior or FT o/e, it will appear once the 3rd ball is drawn. On mouseover, each result of "u" or "o" will show the result displayed as a combination of numbers showing the ball number drawn and game, separated by a comma.


Example: Result of "44,01234" means ball number "44" drawn in game no. "01234".
This feature is intended to be used as reference of Players only to help them determine possible result of the next draw based on the results of the previous draws.

 

3.30. Politics

 

3.30.1. US Presidential Election

 

3.30.1.1. Which Political Party will win the 2012 US Presidential Election? Candidate names are given for reference only. Should neither the Republicans nor Democrats win the election, then all bets will be void and will be refunded.

 

3.31. Sailing


3.31.1. America’s Cup (including Louis Vuitton Cup)


3.31.1.1. All markets will be settled on the official result declared by the official website after each race. Any subsequent disqualifications or amendments to the results will not be considered for betting purposes.

 

3.31.1.2. If a race is postponed or abandoned then all bets are considered valid if the race is resumed within the 48 hour expiration.

3.32. Cycling


3.32.1. All markets will be settled on the official result declared by the official website after each race. Any subsequent disqualifications or amendments to the results will not be considered for betting purposes.


3.32.2. If a race is postponed or abandoned then all bets are considered valid if the race is resumed within the 24 hour expiration.


3.32.3. In Head to Head markets both racers must start the race for bets to be valid. The racer with the better finishing position will be declared the winner. If both racers fail to finish then bets will be declared void and will be refunded.

 

3.33. Sepak Takraw

 

3.33.1. Moneyline markets refer to the winner of the match or specified set. Handicap markets are based on either sets or points (please refer to market title); Over/Under and Odd/Even markets based on points (unless otherwise stated).

 

3.33.2. If a team retires or is disqualified during a match then all bets will be void, except for those on markets which have been unconditionally determined.

 

3.33.3. If a match is postponed or suspended then all bets are still considered valid if the match resumes before the twelve hour expiration.

 

3.33.4. First Set Winner (Second, Third Set Winner etc) refers to the result of the specified set. All bets will be considered void if the specified set it not completed.

 

3.33.5. The score will not be updated for Sepak Takraw live betting.


4. Virtual Sports Rules


4.1. General


4.1.1. Virtual sports games are computer-generated presentations of random number draw results that decide which team wins a match or event or which competitor places first, second, third and so on in a race or event. The results of a match, race or event is controlled by a Random Number Generator (RNG) independently tested by an accredited testing company.


4.1.2. Whenever applicable, bets on virtual sports are governed by the same rules for bets placed on real sporting events.


4.1.3. Virtual sports are broadcast games. All members betting on the same match, race or event will receive the same results.


4.1.4. In case of a computer, electronic or other critical malfunction that disrupts the presentation of a match, race or event, the bets in the affected match, race or event will be voided and returned.


4.1.5. Even if the commentary information in a match, race or event is out of sync with the virtual sports video stream, all bets will remain valid.


4.1.6. In case a match, race or event did not start or was not completed and the result cannot be determined, the match, race or event will be voided. Bets will be refunded in accordance with this Betting Rules & Regulations.


4.1.7. Accepted bets on future matches, races, events, weeks or seasons will stand even if the member logs out from the website.


4.2. Virtual Soccer


4.2.1. Virtual Soccer means betting on the results of a random number generated Soccer match or event. The RNG decides the outcome of the match or event using the systems' rating for each individual team. There are five (5) pools of teams to choose from, ranging from international to club level standards. Two (2) teams will compete in each match.


4.2.2. There are six (6) bet types for virtual Soccer:

1. 1x2

2. Correct Score

3. Total Number of Goals

4. Double Chance

5. Under/Over 2.5 Number of Goals

6. Asian Handicap


4.2.3. Each match or event takes place on sunny condition for approximately sixty (60) seconds. A highlight reel featuring four (4) attempts on Goal is shown each resulting in eithera Goal, Miss or Save.


4.2.4. Each match or event starts with an introduction that displays a list of all the two (2) teams and the corresponding prices of the bet types offered.


4.2.5. Bets for any match or event will not be accepted after the kick off alert. Any bet erroneously accepted after kick off will be voided and returned.


4.2.6. Once the match or event has been completed, a match result card will appear showing the score line and the winning results for each bet type.


4.2.7. After the result of the match or event is shown, the next match or event will be introduced. The result of each match or event will be shown on the website for a period of time.


4.3. Virtual Horse Racing


4.3.1. Virtual Horse racing means betting on the results of a random number generated horse race or event.


4.3.2. There are five (5) bet types for virtual horse racing:

1. Win

2. Place

3. Win/Place

4. Forecast

5. Tri-cast


4.3.3. The number of horses can vary in each race or event which is held in either flat, jump or sprint tracks on sunny, dull and night conditions.


4.3.4. Regardless of the number of horses running, the Each Way terms for virtual horse races are Place Market Odds on 1, 2, 3.


4.3.4.1. On 8-11 Runners: Place market odds on 1, 2, 3


4.3.4.2. On 12-15 Runners:
Place market odds on 1, 2, 3


4.3.4.3. On 16 Runners:
Place market odds on 1, 2, 3, 4


4.3.5. Each race or event begins with an introduction displaying a list of all horses and their respective numbers and prices.


4.3.6. Each race or event will last between 30 seconds and 45 seconds.


4.3.7. Once the race or event has finished, a replay of the horses crossing the line will be shown followed by a display of the top 3 or 4 finishers.


4.3.8. After the result of the race or event is shown, the next race or event will be introduced. The result of each race or event will be displayed on the website for a period of time.


4.4. Virtual Greyhounds Racing


4.4.1. Virtual greyhounds racing means betting on the results of a random number generated greyhounds race or event.


4.4.2. There are five (5) bet types for virtual greyhounds racing:

1. Win

2. Place

3. Win/Place

4. Forecast

5. Tri-cast


4.4.3. There are eight (8) greyhounds in each race or event which is held in either flat or jump tracks on sunny, dull and night conditions.


4.4.4. The Each Way terms for greyhound races is place market odds on 1, 2, 3.


4.4.5. Each race or event begins with an introduction displaying a list of all greyhounds and their respective numbers and prices.


4.4.6. Each race or event will last between 30 seconds and 45 seconds.


4.4.7. Once the race or event has finished, a replay of the greyhounds crossing the line will be shown followed by a display of the top 3 finishers.


4.4.8. After the result of the race or event is shown, the next race or event will be introduced. The result of each race or event will be displayed on the website for a period of time.


4.5. Virtual Tennis


4.5.1. Virtual Tennis means betting on the results of a random number generated tennis match or event.


4.5.2. There are two (2) players in each tennis match or event which is held in a grass court environment on a sunny condition.


4.5.3. There are three (3) bet types for virtual tennis:


1. Moneyline


2. Correct Score


3. Total Points


4.5.4. Each match or event begins with an introduction displaying the two players and their respective shirts and flags, a player serving indicator and the prices for each bet type.


4.5.5. Each match or event will consist of a single game of up to twelve (12) points lasting between 30 seconds and 120 seconds.


4.5.6. After the result of the match or event is shown, the next match or event will be introduced. The result of each race or event will be displayed on the website for a period of time.



4.6. Virtual Motor Racing


4.6.1. Virtual Motor Racing means betting on the results of a random number generated motor racing race or event.


4.6.2. There are five (5) bet types for virtual motor racing:


1. Win

2. Place

3. Win/Place

4. Forecast

5. Tri-cast


4.6.3. There are twelve (12) cars in each racing event held on an oval banked track during sunny weather condition.


4.6.4. Each racing event begins with an introduction displaying the list of cars, price information, course name, countdown clock, race distance and race type.


4.6.5. Each racing event will last for 60 seconds.


4.6.6. Once the race has finished, a replay of the cars crossing the line will be displayed followed by the results including a list of top 3 finishers.


4.6.7. After the results of the race is shown, the next racing event will be introduced. All results will be displayed on the website for a period of time.